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  1. #1
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100

    Patch 6.21 Job Adjustments Overview:

    https://na.finalfantasyxiv.com/jobgu...gn=na_jobguide


    "Paladin
    Although paladin has difficulty dealing high levels of burst damage when compared to other tank jobs, they excel at maintaining high sustained damage even when handling battle mechanics, by way of their ranged attacks.
    However, recent duties have been designed to include features that reduce stress on tank and melee DPS jobs, such as significantly larger boss targeting circles. Because of these design choices, the unique advantage of paladin's high sustained damage loses its impact.
    Using Abyssos: The Eighth Circle (Savage) as an example, there are prolonged periods where the enemy cannot be attacked, as well as mechanics that grant increased damage to players, further emphasizing the value of burst damage. In such situations, the job's incompatibility with the duty becomes more readily apparent.
    To substantively resolve these issues, we believe a full re-evaluation of actions is required. That said, waiting for such an evaluation would mean prolonging the unfavorable state of paladin. For this reason, we have elected to increase the potency of their actions in Patch 6.21.
    As more significant adjustments to action mechanics will require more time, such changes will be implemented from Patch 6.3 onward. For now, we have elected to adjust actions that will improve the job's burst damage.



    Marauder/Warrior
    Although warrior excels at dealing burst damage, we found their overall damage to be somewhat lacking compared to other tank jobs, and so we decided to increase the potency of their actions. In Patch 6.2, we focused on improving its basic combo actions. We made further improvements to the potency of combo actions, as well as those that contribute to their burst damage."

    So PLD rework in 6.3, and they're going all-in on burst window design for the rest of the expansion.
    (0)

  2. #2
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Kinda surprised, kinda not. I figured since they were already working on DRG/AST and pushed those back to 7.0 that they wouldn't do a mid-expansion rework, but I guess the backlash was enough. Really hope they don't ruin it.
    (2)

  3. #3
    Player
    Sazuzaki's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    182
    Character
    Sazu Velgr
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    The prophecy was true... Goodbye Goring Blade, you were a cool looking skill. I'm calling it, Atonement will be turned into a gauge spender.

    Jokes aside, let's see if they get creative with the rework. I doubt it, but one can hope.
    (1)
    Last edited by Sazuzaki; 09-13-2022 at 01:11 PM.

  4. #4
    Player
    SilverSkyway's Avatar
    Join Date
    Nov 2020
    Posts
    100
    Character
    Silvorin Skycrest
    World
    Brynhildr
    Main Class
    Archer Lv 100
    Quote Originally Posted by Sazuzaki View Post
    The prophecy was true... Goodbye Goring Blade, you were a cool looking skill.

    I'm calling it, Atonement will be turned into a gauge spender.
    Joke Oh no. Paladin going turn into Prot Warrior from WoW. I can see it now.

    Shelton is Shield block
    Atonement is Revenge
    Intervention become useful and be Ignore pain
    The horror. The horror.
    Joke end

    That aside. I feel royal authority should got a damage increase. At less War and paladin got something. I figured they weren't.
    (0)

  5. #5
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    "Hm. Paladin doesn't line up with raid cooldowns at all. Guess we should increase potency a bit and leave the rotation a dumpsterfire until 7.0."
    (5)

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    However, recent duties have been designed to include features that reduce stress on tank and melee DPS jobs, such as significantly larger boss targeting circles.
    This is them acknowledging that the mobility tax has been nothing more than a meme yet they didn't buff any single job suffering because of it. Amazing.
    (15)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    goring blade removed
    atonement removed
    FoF removed
    royal authority now gives 3 stacks of sword oath
    which increases your physical GCD damage by 10%
    Hallowed,cover,shield bash and wings all go unchanged
    theres your rework
    (5)
    Last edited by Duskane; 09-13-2022 at 02:12 PM.

  8. #8
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    At this point they could delete wings from the game for all I care. Why in the blue hell would they keep a mitigation that forces you to stand in one spot and channel in today's movement-spammy fight designs? Sure, you can pulse it once right before an effect goes off to let the lingering buff aid your group, but that feels like ass to do. Seriously, "welp, I have this epic looking ability that I'll hardly ever get to use because it's unwieldy as heck, and I don't even get the better part of the benefit anyway."
    (3)

  9. #9
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    WAR chads keep winning!
    (0)

  10. #10
    Player
    SilverSkyway's Avatar
    Join Date
    Nov 2020
    Posts
    100
    Character
    Silvorin Skycrest
    World
    Brynhildr
    Main Class
    Archer Lv 100
    Quote Originally Posted by Absimiliard View Post
    At this point they could delete wings from the game for all I care. Why in the blue hell would they keep a mitigation that forces you to stand in one spot and channel in today's movement-spammy fight designs? Sure, you can pulse it once right before an effect goes off to let the lingering buff aid your group, but that feels like ass to do. Seriously, "welp, I have this epic looking ability that I'll hardly ever get to use because it's unwieldy as heck, and I don't even get the better part of the benefit anyway."
    I've been leveling Paladin. While I like it. It has a few niche and/or useless abilities.
    Most jobs I think "Okay. I rarely use but I use it. Put in this corner". With pally, I'm "Uh. Do I need this or will I ever use this. I guess." Then it where do I put it.
    (0)

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