The fact that I'm seeing people getting this upset and salty is kinda giving reason why parsing brings more negativity that positivity.Performance includes more than just learning the dance as I said. That is the minimum required to clear because if these 8 people don't learn the mechanics, they'll constantly nuke each other and won't come even near a clear.
And knowing you'll wipe to enrage still doesn't give you information about why you will wipe to it - and that was the question. If you have 20 deaths, it's easy. Just die less.
But what if you just had one death and 2 damage downs but are 10% off?
There's obviously more issues than a single death and 2 damage downs as avoiding them doesn't suddenly delete 10% boss HP. What then? Are you going to ask everyone if they did their rotation correctly, if they used their cooldowns on cooldown, if they kept uptime etc? How informative is a "Yes" or a "I think I did" or a "Could probably do better"? How do you know it's honest or comes from the right people? How do you know the player saying they could probably do better and have messed up a few things is really the problem? How do you know it's not the person that said "Yup, I kept everything on cooldown and kept uptime, I followed the balance rotation"?
It could very well be that one player simply has a different standard for "messing up" than someone else because in a group of 8 people, you will most likely have 8 different standards for "doing well" and "messed it up".
You have no data to check the validity of any of their claims.
Don't try to spin this into a "obessing over 1%" thing when that's not the case. This isn't about "But you're supposed to trust the people in your static, if not can't trust them you gotta find a new one", trust issues either, it's simply about facts vs feelycraft.
The question was how you are going to accurately determine where issues are without any data whatsoever except feelycraft and boss HP at certain mechanics. This isn't about p8s specifically but this claim that you don't need a 3rd party tool to accurately identify issues when wiping to enrage or knowing you're doing well.
The game doesn't give you any valid feedback about your performance; it's that simple.
No, hitting a dummy for 3min and getting a pat on the back for killing it isn't valid feedback either. It's the bare minimum and tells you nothing about how someone performs in the fight while doing mechanics.