


What about buff BLM over the melee and then put the casters in amongst the melee with the phys ranged just below the rest
Melee have absolutely no reason to have to be at the top of the pile now that square is explicitly making it so they can’t lose uptime even if they tryI'd be surprised if they did, especially after completely ignoring the problem in 6.2 and the first minor patch.It’s not normal to have ranged tax anymore, the last tier that melee uptime was a thing on was verse casters struggle more with the uptime and since the devs said they design the fights now with melee uptime in mind then it should be the other way around casters should do more damage since they have to struggle for uptime(excluding smn)
That's why I don't expect them to remove entirely this tax.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

