Quote Originally Posted by Supersnow845 View Post
What about buff BLM over the melee and then put the casters in amongst the melee with the phys ranged just below the rest

Melee have absolutely no reason to have to be at the top of the pile now that square is explicitly making it so they can’t lose uptime even if they try
Quote Originally Posted by momokami View Post
It’s not normal to have ranged tax anymore, the last tier that melee uptime was a thing on was verse casters struggle more with the uptime and since the devs said they design the fights now with melee uptime in mind then it should be the other way around casters should do more damage since they have to struggle for uptime(excluding smn)
I'd be surprised if they did, especially after completely ignoring the problem in 6.2 and the first minor patch.

That's why I don't expect them to remove entirely this tax.