I said ew pld was more janky then SHB PLD hence saying "I prefer EW PLD in general from gameplay, it's a bit more Janky".
so yeah I didn't say SHB pld was a super Janky mess, but there was general clunkyness on somethings OLD req is a good example if you fainted well rip magic for a while, Spirits with in forced you to OT, cover still existed (It's still on ew pld), There was some actual problems with SHB paladin, but SHB paladin is overall less jank then ew PLD, they're janky in different ways. it can be true that both were a bit janky for different reasons, but ew PLD is more Jank.
PLD's output being on par to DRK/GNB doesn't really matter to it's "gameplay" but yes you can say PLD was viable, generally because GNB/PLD did the most damage. Again "gameplay" and "output" are different things I rather PLD be doing the least amount of damage and still be fun, then be a drk/gnb clone, In general I want output to be high, but I want pld to be Fun.
EW rotation, is a bit messy, almost as I said "I'm not saying any changes to PLD would be bad" I wouldn't mind some changes to make it's rotation synch up better, but I don't think we're getting that, it looks like we're getting changes that will just simplify base PLD to something that resembles other tank jobs. I want PLD's rotation to actually be similar to what we had in SHB if possible with the blades combo acting as your dot reapply
but the issue lies more in synching with raid buffs, that's why PLD's SHB sustained dps doesn't work, despite all of EW's jank the issue isn't the Janky rotation it's PLD is a sustained job not a "burst" job, making PLD a burst Job would mean changing the job fundamentally, the issue we're having is I'm talking about not fixing up some PLD jank I'm talking about how they want to make it burst more into 120's even if you fixed PLD's rotation up to fit 60 seconds it wouldn't burst enough, this comes with how PLD has two burst phases instead of 1 big one.
"fixing plds rotation to be less Janky" would only really require some skill speed and spell speed synching (aslong as it's 60 seconds), not any major ability changes.



Reply With Quote

