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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,134
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I'm meh on harsh dps checks, I rather the fight be harder, Dps checks should generally ensure People should know their rotations, dps checks should exist.

    If you wanna make failing a mech punishing, you could generally make the damage down do more, You can argue Jobs with utility should be doing less dps while also wanting it to being able to clear with any (standard) comp.

    Don't get me wrong the main issue right now is actual Job balancing, but I generally don't think DPS checks need to be harsh to make a fight harder, I think failing the mechs and making the fight in general be hard would help move people away from a DPS obsessed meta, but if jobs were more close to each other it wouldn't be a issue outside How BLM should always generally be significantly higher then the other two casters.
    (2)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,443
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rithy255 View Post
    I generally don't think DPS checks need to be harsh to make a fight harder, I think failing the mechs and making the fight in general be hard would help move people away from a DPS obsessed meta
    Had to stop at that bit. This is an MMO. People will never move away from being obsessed with DPS. People are obsessed with DPS even in normal content without an enrage. It's not like people tell healers to DPS in dungeons because of the off chance they'll become a world first racer whose DPS is required in the first week. They do it just because they are obsessed with DPS for the sake of it.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,134
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Had to stop at that bit. This is an MMO. People will never move away from being obsessed with DPS. People are obsessed with DPS even in normal content without an enrage. It's not like people tell healers to DPS in dungeons because of the off chance they'll become a world first racer whose DPS is required in the first week. They do it just because they are obsessed with DPS for the sake of it.
    Comparing to other games that don't focus all jobs such as healers and tanks to do dps, Not saying a "dps meta" is a bad thing but I'd like it to be less purely about dps I wanna choose a tank because of their mitigations and party support not Does more damage so always the best pick, people complain about hominization but also Think every tank should deal around the same damage and have similar tanking cds because changing that would make one job better then the others, It leads to less varity when the only real concern is Dps.

    I also don't think a fight that depends somewhat on good RNG at times because crit/DH can make a massive difference on if you clear is good for the game, Of course you need dps checks but they shouldn't be why the fight is hard, it becomes a point where you will only pick the best job with the best dps, which isn't fun, I don't think "really hard DPS checks" are healthy for fight design It's not good design to have every job do the same amount of damage, Casters are a good example of having a utility vs damage situation that I think makes the game interesting. But even now because damage is so important in that fight you Couldn't really use a red mage, And I think Red mage should be pretty low compared to Blm it makes no sense why casters should be close.
    (0)
    Last edited by Rithy255; 09-14-2022 at 04:02 AM.

  4. #4
    Player
    zabu's Avatar
    Join Date
    Jan 2020
    Posts
    61
    Character
    Zabu Jinjahl
    World
    Ultros
    Main Class
    White Mage Lv 90
    People should really stop blaming things to job balance. There is never going to be "perfect" balance in a game. Savage already got pushed 1 week, we got extra piece of gear, there is no DPS check until p8s. People even cheese the mechanics with tank lb3 and healer lb 3 starting from day 2 of release. But guess what?!!! People still can not clear it. Too many people do not do their rotation properly or do not even use pot or proper food and still clear savage. Or we can have 4+ death and still clear the fight. Tanks DPS is almost like a real DPS already, should nerf DRK and GNB instead of buff PLD and WAR. Savage supposed to be a non-casual content, but now it act like a casual content. Face with it, skill level of average player just really bad, but SE just can not say that way.
    (1)
    Last edited by zabu; 09-14-2022 at 01:54 AM.

  5. #5
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by zabu View Post
    People should really stop blaming things to job balance. Savage already got pushed 1 week, we got extra piece of gear, there is no DPS check until p8s. People even cheese the mechanics with tank lb3 and healer lb 3 starting from day 2 of release. But guess what?!!! People still can not clear it. Too many people do not do their rotation properly or do not even use pot or proper food and still clear savage. Or we can have 4+ death and still clear the fight. Tanks DPS is almost like a real DPS already, should nerf DRK and GNB instead of buff PLD and WAR. Savage supposed to be a non-casual content, but now it act like a casual content. Face with it, skill level of average player just really bad, but SE just can not say that way.
    Aaaaaah all the paladin and warrior mains were actually just much better on dark knight and gunbreaker all along. Not even they themselves knew! /s

    It's not a problem of average skill level when at the top level of each job there are massive differences in damage output. This has been obvious for anyone willing to use their eyes since the start of the expansion. A tight dps check is now forcing everyone to open their eyes.
    (6)

  6. #6
    Player
    zabu's Avatar
    Join Date
    Jan 2020
    Posts
    61
    Character
    Zabu Jinjahl
    World
    Ultros
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Saraide View Post
    Aaaaaah all the paladin and warrior mains were actually just much better on dark knight and gunbreaker all along. Not even they themselves knew! /s

    It's not a problem of average skill level when at the top level of each job there are massive differences in damage output. This has been obvious for anyone willing to use their eyes since the start of the expansion. A tight dps check is now forcing everyone to open their eyes.
    That is why I said, should nerf GNB and DRK instead of buffing PLD and WAR. When they tune stuff, they wont just look at top tier player, they will consider average player as well. There is no such game that can have "perfect" job balance. There is always miss here and there.
    (0)

  7. #7
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by zabu View Post
    That is why I said, should nerf GNB and DRK instead of buffing PLD and WAR. When they tune stuff, they wont just look at top tier player, they will consider average player as well. There is no such game that can have "perfect" job balance. There is always miss here and there.
    So you agree that job balance is insuffiecent? It doesnt need to be perfect, it needs to be enough. Which it isnt right now. Also when it is mathematically impossible to hit the dps check with a "low damage group" then no amount of gitting gudder will help.
    (4)

  8. #8
    Player
    FatalFatalis's Avatar
    Join Date
    Jun 2021
    Posts
    103
    Character
    Fatal Fatalis
    World
    Louisoix
    Main Class
    Warrior Lv 100
    It's simple really.
    This patch was a balance patch, they started with Warrior and Paladin buffs.
    Then when they reached Machinist, they gave up (as usual) and just nerfed the fight that people had problems with.
    (1)

  9. #9
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Because they just nonchalant told us we're bad and need help to clear.
    (1)

  10. #10
    Player
    AsakuraAsteria's Avatar
    Join Date
    Apr 2022
    Posts
    3
    Character
    Asakura Asteria
    World
    Hades
    Main Class
    Astrologian Lv 90
    i cleared p8s first week, in my opinion i think job is not balance
    SE choosed the WORST way to fix this problem

    like srsly SE what are you doing?
    you guys don't buff these weak jobs. instead, you nerf boss hp?


    that's so stupid SE


    from now you don't have to worry about job balance
    keep nerfing boss hp

    btw you buff WAR and PLD but what about MCH?
    (0)

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