They've moving away from difficult fight strictly based on DPS check because it's never fun. While full 8 members with 99 pink parse can still beat it, PF with random people won't have such luxury.
At least they didn't nerf any of the mechanics.
They've moving away from difficult fight strictly based on DPS check because it's never fun. While full 8 members with 99 pink parse can still beat it, PF with random people won't have such luxury.
At least they didn't nerf any of the mechanics.
While I also don't think they should have changed it, I also don't think it matters all that much. The hard DPS check will just get surpassed as people get better gear anyway.
The fight itself hasn't changed, and neither did the damage he deals. If you want the genuine pre-nerf experience, then have you and the rest of your party manually wipe just before the enrage.![]()
It sounds so weird to me to talk about this whole story of over-performing devs while they could just have improved caster and ranged DPS to a proper level.
Damn I feel bad for MCH. Hang tight guys.
Last edited by Petite; 09-14-2022 at 03:32 AM.
They made the DPS check too tight for a last floor savage fight, maybe impossible depending on the team composition, and they are fixing it.
They made PLD and WAR too weak compared to other tanks, and they are fixing it.
This was necessary...
Only one of those was necessary. Comps with drk, gnb, double melee and no mch/rdm were not barred from clearing. The problem existed because of bad job balance. Fixing bad job balance does not involve lowering the dps check, that's just a bandaid fix.
There are two sides to the balance, and they are adjusting both.
Overall, these are two steps in the right direction.
Bolding mine, because I think that right there is the reasoning. The dev team believes very strongly that every standard composition should be equally viable; whether or not they always achieve this (no), and whether or not this leads to job homogenization (possibly), we do know that's their stated intention. P8S was not viable with every standard party composition, which is something they almost certainly weren't going to let stand.
And if it was not viable because people were missing the DPS check by sub-1% values on some party comps even when playing near-perfectly, it was almost certainly easier to reduce the boss' hitpoints by 1% rather than to try to rebalance all the jobs in a hotfix patch. (Even if, arguably, the latter is the correct solution; it may be correct, but it was not going to be timely.)
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
It does disappoint me just because I don't like the idea of content being nerfed. I like to think that however old content gets, we can go back and do it minimum item level and have a mostly similar experience except for stat and potency changes. Since midas they have not disappointed me in this way and left content untouched.
But personally, I don't find DPS checks fun, because usually it is others in the party underperforming and not having to deal with their performance issues and just doing the mechanics right myself makes me happy.
This is a pointless nerf because we have had weeks of tomestone gear now, but I suppose it could help for people who get in there without any tomestone gear or who do it minimum item level.
I don't think it sets a precedent, because they explained they set the DPS check higher than they would have in previous content because it was above their projections and the DPS check exceeded the projections of a lot of players as well.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
Just gonna repost this here:
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"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
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