still is entirely questionable why PLD is even getting this major of a rework, looking around, not many playing PLD was asking for the class to get a major rework, but if anything, they were mostly asking for the class to have more of a consistent Defensive profile and one more self mitigation tool.

a lot of this move came from the devs looking how PLD performed in world races and week 1's-4's and noticed that a lot of tank mains having to move away from playing PLD due to its low damage output.

take a look at every EW raid tier so far as a refrence:
- 6.05: everyone knew that PLD blade's combo was super weak and for some reason it wasn't buffed in time for the savage tier released only for it to be buffed 2 weeks after the tier was released.
- DSRU: literally the class having to map out an entire rotation that is super killtime dependant on each phase for a fraction of damage that WAR, DRK, or even GNB has to do with much less effort needed,
- 6.2: big melee friendly raid hitboxes diminishes balancing between melee jobs and ranged jobs, this downright doesn't stack favorably well for PLD against the other tanks which includes GNB which for some reason they decide to buff the filler upon making bloodfest 2 mins.

not to mention they basically have entirely neglected buffing PLD's melee in favor of buffs only to expaciation, Req, and magic burst. like right now, expaction does the same damage as RA and atonements which has honestly failed to solve any long running issues.