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  1. #1
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Getting every re-work? Have you seen the mega thread that's dominated this board since the expac? We had alot of issues we were hoping they would fix and instead this expac release gutted us. We've constantly had moves stripped from us, mechanics lazily bolted on from other classes. The past 2 patches warriors and paladins got dps increases, would it have been too hard to address the self-sustain issues of Drks? literally give a us a minor heal on our aoe rotation, or anything? Warriors weren't that far behind Drks on damage, I wonder how close they'll be now. We're literally blue DPS taken as off tanks for TBN to be used on the main tank, our entire class is literally for the sake of one button otherwise it would just be GNB tanks.
    (4)

  2. #2
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Funny how you gloss over the magic damage part of that, the most important part of the whole thing.
    You're also pretty clueless saying that DRKs are exclusively off-tanks... despite the fact that this would be a complete waste of Dark Mind, one of their strongest cooldowns, in most fights.
    (7)

  3. #3
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Yes because balancing classes against savage raids is a really good idea, instead of actually making classes fun to play.

    Perfectly reasonable to ask for other tanks for have some Magic damage mitigation too instead of lapping up the crap we're all given.
    Drk's and GNB are the meta for savage because of their DPS output but they play like crap everywhere other than sweaty savage runs. We're tanks, the solution isn't upping tank damage. The solution is stop making tanks Blue DPS and actually balance your boss fights and classes to be mechanics driven instead of DDR with DPS
    (2)