Citation Envoyé par flowerfairy Voir le message
No job in the game is excused from not having to deal damage. As such, I think that every job MUST have an engaging rotation, whether it’s simple or complex. Players must be taught the weight of doing something right or wrong.
Fair enough. But I'm going to assert that aside from BLM, and maybe RDM, there's not single job with a rotation that teaches you the "weight of doing something right or wrong."

I've leveled up every DPS job. I know I've played them non-optimally (hit combos, build resource, mash everything else on cooldown or when it lights up); I've likely even played some of them outright badly. Between cast times and resource management, BLM is the only one where I've found myself in a definite fail states (Enochian dropped, at zero MP but can't get myself into Umbral Ice without MP…).

Merely doing less damage than optimal doesn't teach you anything in a game that doesn't quantify your DPS for you and where "real" DPS checks are limited to certain content.