Quote Originally Posted by Dogempire View Post
Either that, or there just aren't enough people who play healers who also do high-end content on them.

Savage is very brutal on healing at the moment so the idea of all that outgoing damage, 30k autos, raidwide bleeds, double bleed tankbusters, and stuff of that sort would probably scare a lot of people away.
The Problem is that from my experience, doing high end counted that requires optimization and class understanding on the part of the player is counter-intuitive to healer design, which punishes optimization with higher 1 button spam uptime and makes one grasp how not very exciting a majority of healing tools in this game are, especially since most healers have exactly the same with different mild flavors.