Assuming the fight design does not change fixing healers seems rather hard, basically a rework:

* A lot more DPS abilities.
* Burst phase
* Simplified healing kits of strong abilities that are consolidated, f.e. basic single target heal should scale with target HP missing
* Healing should not be dps loss or this will not solve PF healer shortage when they feel like they are being griefed when forced to heal more than needed. Either it should be oGCD or refund some resources for dps aka lilies?

In addition, gearing needs to be fixed. Gearing healer alt is not easy and in statics healers are last in line to receive gear which is demotivating.

I could be playing healer but right now with the state of things I just can't be bothered. If Square Enix wants for people like me to heal they need to put some serious work.