Quote Originally Posted by Renathras View Post
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I consider the base GCD heals to be unique from lilies because it eats up your MP instead of a 3-charge gauge. Of course, you don't want to be using base heals in the first place if you have lilies, but the secondary usage of lilies is movement. I think it's nice to be able to use base heals so you can save lilies incase a mechanic is coming up where you'll need to spend your lilies.

Tetra is an uninspiring ability to me because its only limitation is a 60s cooldown. Aquaveil is okay I guess, but it’s weak compared to Collective Unconsciousness. It’s definitely an ability that was only made because the devs didn’t know what else to do for WHM (or for any healers…) and didn’t want the only new thing to be Bell. I’d rather it be removed and Temperance drops down to 90s CD and its 10% damage reduction gets moved to Confession.

I agree that there needs to be a regen lily spell, but I’d rather it be its own spell. Something that’s weak in base potency but adds up to be a really strong regen. So you’ll have Rapture for burst healing and the new lily spell’s weak initial heal that adds up to overshadow Rapture. Solace doesn't need a regen effect.