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  1. #1
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azuri View Post
    You are aware they are called off-GCDs because you are supposed to use them between GCDs, not instead of them?

    Like, Renathras, you come here arguing how skilled healers are wrong about healing while your personal level of play is abysmal. There is nothing wrong with being bad at the game, but if you want to be having arguments, stop dismissing people for saying they only press one button. You are not managing even that.

    And learn to be concise. It's really an important skill when you are trying to share ideas.
    Okay, I'll give this a bit:

    1) Yes, I weave them. The problem is when I need a bunch at once because a lot of people are making mistakes. You may have a 99 parsing team of Statics, I do not. My content is PUGs and DF. Last night I had an E8 I (happily, because that's just the kind of person I am) dragged the party through. I had to hardcast several raises, even Cure 2s because all my oGCDs were on CD. My "abysmal" play is clearing content with players that are probably generally gray parsers.

    2) You say my play is "abysmal", but I'm consistently parsing Green and Blue, which is "average". "average" is not "abysmal", it's average.

    3) "average" is also not "bad at the game", it's "average at the game".

    4) I'm "not managing even that" because I'm not even arguing that - I'm arguing no one is pressing "only" "one button". Even people that are at high levels of play aren't, but the game also cannot be balanced nor designed only around high levels of play.

    5) If anything, my opinion should carry more weight - statistically, I'm an average player, and generally speaking, you want to design games around average players, not 1% of the player base. So, if anything, you should be listening to me more, not less, based on your critique. Even if you want to argue - WRONGLY - that I'm "bad" and "abysmal" instead of average, again, a large portion of this game's community are what YOU would call "bad" and "abysmal", meaning the game should be balanced around their perceptions and playstyles.

    6) I was quite concise in my reply to you. But brevity isn't good when it leads to misunderstanding and confusion. Also note there's a somewhat tight post limit, so having to combine posts is necessary (especially if discussing things with lots of people), though I do need to look up those hide tags again...

    EDIT:

    Quote Originally Posted by T-Owl View Post
    You are literally threatening me here. Thats an implicit threat.
    You literally broke TOS to attack me. And no, that's not "literally" threatening NOR an "implicit" threat. The only "threat" is that if you did it more I might report you or mouth off at you, which is a lot less toxic than what you're doing.

    Like, maybe don't threaten people
    Good thing I didn't threaten anyone then, isn't it? I get you REALLY want to paint yourself the victim here, but considering you attacked me first, your attacks have been far more personal and STARTED with personal attacks, and you even violated TOS to attack me, you clearly aren't the victim in this paring.

    if you want others to take your whole "I want to support others"-Attitude seriously and not consider you toxic and unhinged?
    I'm not the one going on toxic and unhinged rants against people. Personally, I prefer talking about the topic and the facts, and have engaged with people doing so in-kind. I don't even like making this kind of post, but you just won't STOP. I'm also not the one going out of the forum to find things to attack people for. And my attitude is serious. If you aren't taking it seriously, that's on you. Honestly, I've seriously considered just ignoring your posts, but you keep poking at me because I guess you enjoy being an online abuser - as that is typical online abuser/bully behavior - and I haven't quite brought myself to the point of just sighing and ignoring you yet.

    Having played multiple MMOs my whole life, the only reason to like FF14s healers really is either enjoying the idea of dpsing while healing because FF14 made it mainstream before WoW and still has a higher DPS focus than WoW, the superficial animations without regard for gameplay or never having played any MMO before and having no point of comparison what proper healer gameplay looks like. I mean, again, look at WoW. Can you make up any explanation how FF14s healer design is not objectively shit compared to what its biggest competitor came up with in terms of their healer classes, healing styles and healing gameplay?

    False Dichotomy - logical fallacy. There are other reasons people would like FFXIV's healers than just the ones you mentioned.

    THAT SAID:

    As I said in my other reply, I do like WoW's healer design. I'm not sure how well that would work in FFXIV because FFXIV has an oGCD and movement heavy game (a lot of WoW encounters - at least back when I played it - had long periods where casters/healers could stand still and turret; FFXIV encounters do not), and quite a few of its healers are designed around doing little to no DPS in raids. The raids are also balanced around having most every healer present, or at least several of them. 25 mans are balanced around having something like 4-7 healers, FFXIV's are balanced around having 2. If the average raid in FFXIV had 3-5 healers, it would probably also open up that design space quite a bit.

    I do agree it would be neat for there to be more variance, which is why I've argued for more variance between the healer gameplay styles and functions.

    .

    Daily thread limit: Hence why I have to combine posts...

    Quote Originally Posted by Azuri View Post
    You actually just reinforced my point. 70% GCD uptime is a guaranteed grey for a DPS. But for healers not rolling GCD for a third of the fight is somehow average. The role has been destroyed and simplified to the point where it's given over to the weakest players to participate in savage. And this decision rightfully brought ire of those who enjoy having a skill ceiling and requirment to have something more than a pulse to play.

    And yeah, catering to your ilk is what makes developers the most money... You know what also leads to most money? FIFA Ultimate Team.
    Okay, yeah, I'm just...not going to.

    Moving on to people that actually want to have a good faith discussion and not gaslight...
    (0)
    Last edited by Renathras; 09-22-2022 at 02:12 AM. Reason: Marked with EDIT

  2. #2
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Okay, I'll give this a bit:

    1) Yes, I weave them. The problem is when I need a bunch at once because a lot of people are making mistakes. You may have a 99 parsing team of Statics, I do not. My content is PUGs and DF. Last night I had an E8 I (happily, because that's just the kind of person I am) dragged the party through. I had to hardcast several raises, even Cure 2s because all my oGCDs were on CD. My "abysmal" play is clearing content with players that are probably generally gray parsers.

    2) You say my play is "abysmal", but I'm consistently parsing Green and Blue, which is "average". "average" is not "abysmal", it's average.

    3) "average" is also not "bad at the game", it's "average at the game".

    4) I'm "not managing even that" because I'm not even arguing that - I'm arguing no one is pressing "only" "one button". Even people that are at high levels of play aren't, but the game also cannot be balanced nor designed only around high levels of play.

    5) If anything, my opinion should carry more weight - statistically, I'm an average player, and generally speaking, you want to design games around average players, not 1% of the player base. So, if anything, you should be listening to me more, not less, based on your critique. Even if you want to argue - WRONGLY - that I'm "bad" and "abysmal" instead of average, again, a large portion of this game's community are what YOU would call "bad" and "abysmal", meaning the game should be balanced around their perceptions and playstyles.

    6) I was quite concise in my reply to you. But brevity isn't good when it leads to misunderstanding and confusion.
    You actually just reinforced my point. 70% GCD uptime is a guaranteed grey for a DPS. But for healers not rolling GCD for a third of the fight is somehow average. The role has been destroyed and simplified to the point where it's given over to the weakest players to participate in savage. And this decision rightfully brought ire of those who enjoy having a skill ceiling and requirment to have something more than a pulse to play.

    And yeah, catering to your ilk is what makes developers the most money... You know what also leads to most money? FIFA Ultimate Team.
    (9)