
Originally Posted by
Renathras
In other words, it gives them nothing, because "thou-shall-not-DPS" healers hate DoTs/maintaining them? Though I do think buffing instead of DPS would be fun, good god, I hate DoTs. DoTs are the worst invention in any videogame ever. I don't mind DoTs if a Job is built entirely around their use (e.g. Warlock in WoW or something), but as just a tacked on "upkeep thing", they are the most obnoxious and uninspired mechanic ever, and I abjectly hate them. No, I don't want to have to squint at the boss health bar to see when that tiny little number is less than 3 and remember to press it again.
I'd rather have buffs with a single direct damage spell like Glare, Malific, or Ruin 2. No DoTs, please. Hell, one of my issues with healers right now is THEY ALL HAVE DOTS. It's THE EXACT SAME (in terms of DPS gain and duration) DoT, too!
I'd be perfectly happy if WHM got rid of Aero/Dia entirely and had a Ruin 2 movement/weave tool instead. That, a second party mitigation (I always feel like WHM needs a 60 sec or so partywide mitigation; make Asylum 60 sec and give it a damage reduction - blahblah stepping on Sacred Soil's toes, whatever, it would be true to the name Asylum and it needs SOMETHING for when Temperance is on CD), and I'd be happy with the Job. Maybe rework FreeCure into a 25% chance proc when you use Cure 1, Cure 2, or Glare to proc a free, boosted damage thing (like how old SMN had Ruin 2 proc Ruin 4 randomly, before they tied that to Egi Assaults) to kind of mix things up some so when you're casting Cure 1 or Cure 2 you have a chance to be refunded with a boosted instant cast damage spell, and every 3-6 Glare casts, the proc would give you a reason to hit that second dps button instead.
I'd MUCH rather have that than Dia as a DoT.
But yeah, a second party mitigation (either an existing spell or a new one), and removing the DoT but trading it in for an instant cast movement tool that can also be proc'd into a more powerful version for a dps gain over Glare/a partial damage refund for having to cast Cures would basically fix WHM entirely for me.