Results 1 to 10 of 174

Hybrid View

  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mithron View Post
    I miss Cleric Stance. Added commitment, coordination with other healer, and complexity to extremely simple DPS rotations. If you don't want to add more DPS buttons to healer, stance dancing was a great solution.
    There's no choice in Stance Dancing. It was never your choice to go in or out of it. It was an obligation that required you to engage with it, and punished you for doing so. What gave old healers more engagement was a combination of more DPS buttons to work with and less OGCD healing to solve all your problems, making you have to rely on GCD heals and juggle your tools accordingly. The button you pressed before and after DPSing was not what made old healing fun.
    (3)

  2. #2
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by ty_taurus View Post
    There's no choice in Stance Dancing. It was never your choice to go in or out of it. It was an obligation that required you to engage with it, and punished you for doing so. What gave old healers more engagement was a combination of more DPS buttons to work with and less OGCD healing to solve all your problems, making you have to rely on GCD heals and juggle your tools accordingly. The button you pressed before and after DPSing was not what made old healing fun.
    I'd agree and disagree with this. Disagree because way back in ARR healer DPS wasn't as big of a thing. Going into Cleric Stance legit felt like a risk-reward, and particularly more so for SCH where you could apply your DoTs, have lustrate for emergencies, and then take stance off if needed. I do agree that it would not work nowadays with the way the game has gone, and it would not be an option, only a nuance.
    (1)

  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kabzy View Post
    I'd agree and disagree with this. Disagree because way back in ARR healer DPS wasn't as big of a thing. Going into Cleric Stance legit felt like a risk-reward, and particularly more so for SCH where you could apply your DoTs, have lustrate for emergencies, and then take stance off if needed. I do agree that it would not work nowadays with the way the game has gone, and it would not be an option, only a nuance.
    The biggest issue with old Cleric Stance in my mind is that you're obligated to engage with it. If you don't feel comfortable taking that risk, you were punished with virtually 0 ability to contribute DPS, but then if you do engage and you make any mistake in your assessment, then suddenly you can't even perform your most basic role function (outside of a few exceptions like Benediction).

    I think simply giving you a more valuable DPS buff that has a time limit but does not tank your healing would be a far more balanced and forgiving way to address that concept. Lets say you have charges of this buff and it lasts X seconds. If you misjudge when the best time to use it is, and need to start healing, you're losing uptime during that buff window and is a consequence, but it's not this grand ultimatum where you either do damage and can't heal at all or you do nothing and prepare for healing.
    (2)