Quote Originally Posted by Kabzy View Post
I'd agree and disagree with this. Disagree because way back in ARR healer DPS wasn't as big of a thing. Going into Cleric Stance legit felt like a risk-reward, and particularly more so for SCH where you could apply your DoTs, have lustrate for emergencies, and then take stance off if needed. I do agree that it would not work nowadays with the way the game has gone, and it would not be an option, only a nuance.
The biggest issue with old Cleric Stance in my mind is that you're obligated to engage with it. If you don't feel comfortable taking that risk, you were punished with virtually 0 ability to contribute DPS, but then if you do engage and you make any mistake in your assessment, then suddenly you can't even perform your most basic role function (outside of a few exceptions like Benediction).

I think simply giving you a more valuable DPS buff that has a time limit but does not tank your healing would be a far more balanced and forgiving way to address that concept. Lets say you have charges of this buff and it lasts X seconds. If you misjudge when the best time to use it is, and need to start healing, you're losing uptime during that buff window and is a consequence, but it's not this grand ultimatum where you either do damage and can't heal at all or you do nothing and prepare for healing.