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  1. #11
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Towa-Musa View Post
    i love ambushing and murdering people in frontlines, people who wear feast glams doubly so.
    I know someone who would queue frontlines with their friend and then they'd both MCH LB the same person in a random spot on the map.

    This was back before the DR so it was essentially an assassination.
    (0)

  2. #12
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Nikoto View Post
    I know someone who would queue frontlines with their friend and then they'd both MCH LB the same person in a random spot on the map.

    This was back before the DR so it was essentially an assassination.
    me and a group of friends back when DR was not put back into pvp would all go in as DRGs and wait for our LBs to pop so we all could tomahawk missile 20+ people at once killing them XD we made so many people mad that day.
    (0)

  3. #13
    Player
    Dreadz's Avatar
    Join Date
    Jul 2022
    Posts
    80
    Character
    Anri Khatayin
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nikoto View Post
    I'm with you on these wants. But how do you think you'd gear a map to be more balanced and not ranged favoured? What would the design be like, gimmicks, etc?
    Volcanic Hearts currently is the most balanced map. It has lots of corners for melee to play around, the crystal doesn't move across long, empty sightlines and you can get behind the enemy team without completely exposing yourself. Newer maps need to be a tiny bit smaller with more obstructions/corners so ranged jobs have to actually position themselves instead of having free sightlines with easy escapes. As for gimmicks, all of them currently favour ranged jobs, but I have no idea how you could even make a gimmick that impedes both melee and ranged or even just ranged for that matter.
    (1)
    Last edited by Dreadz; 09-14-2022 at 07:46 AM.

  4. #14
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Dreadz View Post
    Volcanic Hearts currently is the most balanced map. It has lots of corners for melee to play around, the crystal doesn't move across long, empty sightlines and you can get behind the enemy team without completely exposing yourself. Newer maps need to be tiny bit smaller with more obstructions/corners so ranged jobs have to actually position themselves instead of having free sightlines with easy escapes. As for gimmicks, all of them currently favour ranged jobs, but I have no idea how you could even make gimmick that impedes both melee and ranged or even just ranged for that matter.
    After having played again tonight, I honestly really agree with the outlook on maps. Palastria and Cloud Nine let ranged players go braindead and rewards them for it. Being melee and having to push on that map is miserable because you're forced to always take damage.

    No idea about gimmicks, though. Maybe just add a bomb that drops on a BLM's head and kills them? :P
    (1)

  5. 09-14-2022 07:53 AM

  6. #15
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nikoto View Post
    After having played again tonight, I honestly really agree with the outlook on maps. Palastria and Cloud Nine let ranged players go braindead and rewards them for it. Being melee and having to push on that map is miserable because you're forced to always take damage.

    No idea about gimmicks, though. Maybe just add a bomb that drops on a BLM's head and kills them? :P
    Based. And let's just permanently halve MCH and SMN HP on every map
    (0)

  7. #16
    Player
    Rueby's Avatar
    Join Date
    Feb 2022
    Location
    Zenos' Pockets
    Posts
    836
    Character
    Vera Nova
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Likes :
    I don't have to worry about healing people much anymore.
    Hmm higher? kill counts I guess.

    Wants:
    PLD cover fix aside...hmm
    More CC maps?
    Better frontline map balance that doesn't favor 'ah yes rng of rng of rng of rng'
    Less crowd control.
    A visual difference between enemy DRG and friendly DRG LB ? (idk if that's much tbh; but at least in frontline)
    More PvP glam to spend wolf marks and uh crystals on. what do I even spend my crystals on now??
    (0)

  8. #17
    Player JamieRose's Avatar
    Join Date
    Oct 2019
    Posts
    750
    Character
    Staribbon Xu
    World
    Maduin
    Main Class
    Scholar Lv 100
    I'm positive that PvP sucks right now.
    (2)

  9. #18
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by JamieRose View Post
    I'm positive that PvP sucks right now.
    Then let me direct you to the door!
    (1)

  10. #19
    Player
    Corbeau's Avatar
    Join Date
    Sep 2019
    Posts
    240
    Character
    Cam Ember
    World
    Ultros
    Main Class
    Paladin Lv 90
    Like:
    - Crystalline Conflict. The game mode's structure is well thought out on practically every level, it's impressive design work.
    - Class Design. Class identity is extremely strong, far stronger than PvE, despite the simple kits.

    Would Like:
    - Geometry rework on Volcanic Heart. Neither the greebles nor the camera cooperate when you're near walls, which is frequent given the constricted design of the map.
    - A new map. There's probably enough design space for more maps, even if hazards are the main differences, and more visual variation would be nice.
    - High tickrate servers. Not happening, obviously, but imagine how good this mode would be with responsive and consistent interactions.
    (0)

  11. #20
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by JamieRose View Post
    I'm positive that PvP sucks right now.
    Thats a good one XD
    (0)

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