



Red Mage no longer prepulls Acceleration. It used to, before Acceleration was a Swiftcast, but now that would hurt you more than anything.RDM prepulls acceleration. BLM prepulls sharpcast. RPR has Soulsow. AST has to prepull draw. NIN has to prepull Huton>Hide and get Suiton ready. DNC starts their dance prepull. I've seen discussion about <1s IR on WAR, but I'm not sure about it.
So disregarding WAR, that makes PLD one of 7 jobs that has to prepull an ability. It is not an outlier. So what makes it badly designed? Just because you do not personally like it is not indicative of anything objective.
If you do not like prepull prep, play a different job instead of trying to fuck up something that other people enjoy.
It does prepull veraero/thunder still though, if that counts?

Oookay. I see it now.
Yeah. It has a few nicheuselessability like Atonement and Holy circle where I just forget about them. FoF feel odd to use sometimes. Gore dot should stack to 1min. Why 21s?
Last edited by SilverSkyway; 09-15-2022 at 10:46 AM.
Entirely possible reworking 2 mins in 7.0.
Gae Bolg Animus 18/04/2014
Not gonna lie, I kinda miss the 4 Atonement shenanigans from ShB, the timing was tight but it felt good to get the extra Atonement under FoF and dropping a Holy Spirit if I needed to stay in line with raid buffs. I'll just hope that Square keeps the 6.3 changes to a minimum, I can see them removing FoF and buffing our physical attacks to compensate. I hope that isn't the case though and I'll gladly take what Undeadfire suggested about making Atonement stronger.
I would like them to combine Skill Speed and Spell Speed as well at this point. Having two separate stats for what GCD you use makes one inherently pointless if your class doesn't make use of it, and potentially weaker than other stats if your class happens to use both weaponskills and spells. May as well combine them to a singular Speed stat so that the Requiescat phase at least benefits from the stat.
A friend of mine suggested this and it's a solid suggestion if we're gonna have Melee/Casters, change it to haste.I would like them to combine Skill Speed and Spell Speed as well at this point. Having two separate stats for what GCD you use makes one inherently pointless if your class doesn't make use of it, and potentially weaker than other stats if your class happens to use both weaponskills and spells. May as well combine them to a singular Speed stat so that the Requiescat phase at least benefits from the stat.
Last edited by Undeadfire; 09-17-2022 at 12:56 AM.
Gae Bolg Animus 18/04/2014
We've been barking up that tree for years at this point. SE doesn't seem interested in doing it for whatever reason.


Well, imagine what happened when DRKs kept barking up the tree when it came to Living Dead. It got changed eventually, but they have recognized that they need to look at actions for Tanks as a whole for 6.3 at the least. If anything, just hope that they actually fix PLD and their jankiness when it comes to Holy Spirit.
I would certainly welcome PLD being properly fixed, but I feel like I'd like the 2 min burst window gameplay loop as a whole to take a hike even more. Hopefully 7.0 redoes it all.
They should just add a 6th stack to Requiescat. Then we can cut out a Goring Blade combo and have an even 60 second rotation without skill speed.
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