I'm not a MNK main, but this is certainly the most fun I've had with MNK since HW. It is a lot easier and more accessible now, which obviously to any main of the job wouldn't find that appealing, but seeing big numbers and optimizing your rotation with Phantom Rushes is very satisfying.

MNK would probably benefit the most of nuking the 2 minute burst game design we have now. I think if every job had the freedom to do their own rotations without having to optimize around others, the devs could put a lot more flavor into this style of MNK that really separates it and massively increases skill cap.