Quote Originally Posted by NyneSwordz View Post
Maybe they can fully revert the nerf to bloodwhetting and increase the shield back to 20% health.

I tried war for a few weeks after they buffed blood whetting back up, and it felt okay. But once you start playing better players who can coordinate bursts and cc, war just gets shut down.

I switched to reaper, and I'm having a lot more fun. Reaper has a few issues too, but overall, I feel their kit works better.

Orogeny and onslaught costing health doesn't make sense imo.

We'll see what they do next balance update.
Definitely. If they don't remove the HP cost for Orogeny and onslaught, they could at least make them work with BW. Also until they do something about all the CC in general, I'm just going to stop playing melee (unless I'm doing Frontline since they're tanky as heck in there lol). It's sad when a tank can't be a tank because of it and other bad designs.