Can we just do ranger with a crossbow?
Just make their hardest hitting ability make them stop for a moment and aim (cast bar) so they keep their identity skill and can justify sitting at the top of the phys range dps dog pile.
Can we just do ranger with a crossbow?
Just make their hardest hitting ability make them stop for a moment and aim (cast bar) so they keep their identity skill and can justify sitting at the top of the phys range dps dog pile.
Gambler with fixed dice. Time to show RNG who’s the boss.


Any Class with duel pistols
also a new caster that is all
Free the Glam!, Duel Pistols (Gunner)?

I would personally love to see Beastmaster as a full job that uses a whip and shares scouting gear with ninja. I understand that the Dev's hate pet classes but they are fun and a large amount of players would enjoy it and it wouldnt necessarily be that hard to accomplish if they dont overthink it. If not that maybe a grenado that kinda acts like Rikku's mix ability from 10. We've seen beastmasters in game already with the Empire so lore wise it would fit. I also think this expansion might be the one where we get 2 dps. I would bet a magical and a physical ranged. The tanks and healers are pretty well balanced with 4 and 4, yes there are issues within each role. But there are only 3 full casters and 3 Rphys, so adding 1 of each together will help balance them. Ranged Physical as a whole has needed a rework overhaul as it is.
I think they could probably pull off a Necromancer or even just a thematic healer that heals the party just by DPSing with DoTs and a engaging DPS rotation and that the damage you do pulses out heals to the group.
Sage ain't it fam.
They definitely need to rework the whole physical range DPS job category before even thinking about adding a new one, but any job that can wield a whip or a crossbow would be fine with me (but the latter could maybe be too similar to MCH).



Speaking the truth.
IMO physical range should have more survival tools to assist the party.
Rework Warden's Pean to protect against curable status but also reduces damage taken from certain type of damage (dots for example)
Bring back bishop that has its own HP bar and uses it to shield an ally or the whole group.
We could even get "Shield" Physical Range and "Healing" Physical range.
Dancer and Bard could have strong healing options while Machinist could have pure mitigation or shields.
One man can dream.


Puppetmaster and Mammeteer will be my options. Plus they been giving hints for puppetmaster with mammets. Even with the Ameliance quest. No spoilers. I’m hoping for a puppet master type job next expansion.
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