Quote Originally Posted by Naizakane View Post
Yes melee DPS deal more damage, but they have limitations like not being able to stand wherever they want to, or having to hit the boss from certain directions or lose damage.
I'm not sure if you've actually raided savage/ultimate because if you have, you'll know that ranged cannot stand wherever they want, melees have their spots, ranged have their spots, EVERY ROLE has specific spots they have to stand at for most of the phases in each of the mechanics. When theres 4 aoes going off the arena, why do you think it's harder for melees to stand next to the boss and dodge aoe's while ranged are standing further away and dodging the exact same mechanic? both have to avoid the exact same mechanic and the only difference is that melees do it closer to boss and ranged do it from further away.
This argument only works if uptime is still an issue, which clearly isn't according to the data.

And yes, positionals, which require you to shift your feet literally for 0.5 seconds to the side to hit and you have what, 1-2 of those you have to hit?
so 97-99% uptime and 1-2 positionals = 10% dps gap, seems fair trade. /s