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  1. #1
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    That would really suck if this is the case because we can't do any sort of planning ahead and have to jump on the low supply items on their low supply days, instead of saving them for later days when we have higher Groove.

    You're probably right, though. Yesterday was a rest day for me so today I was focusing on what were Nonexistent yesterday and they're all the way up to Sufficient today without my crafting anything. So I've seen the same sort of shift the others are seeing and it's been frustrating.
    Oh, you can plan ahead just fine. By the 4th cycle the pattern for every single item is known. It's just not something that's easy to do intuitively unless you have very good pattern recognition skills. A spreadsheet helps. Casual content, you know.
    (0)

  2. #2
    Player
    DarkCobalt's Avatar
    Join Date
    Sep 2022
    Posts
    31
    Character
    V'ranna Vhexa
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Azuri View Post
    Oh, you can plan ahead just fine. By the 4th cycle the pattern for every single item is known. It's just not something that's easy to do intuitively unless you have very good pattern recognition skills. A spreadsheet helps. Casual content, you know.
    Yeah I found a spreadsheet late last night with prediction calculations and they say by cycle 4 it's pretty much guaranteed. I'm going to follow it from now on I guess. It's not my preferred way to do this type of stuff but since the system appears to be entirely random (as suggested in previous posts here), I can't be bothered to tear my hair out trying to figure out which day the item is going to do a coin flip and yeet into the stratosphere.

    As a side note, since Cycle 4 is when the "algorithm" gets revealed, should we be putting rest days on Cycle 1 and 2 instead? Or is it better to gamble Cycle 1 and 2 to push some groove even with inefficient items?
    (1)
    Last edited by DarkCobalt; 09-10-2022 at 12:35 AM.

  3. #3
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DarkCobalt View Post
    Yeah I found a spreadsheet late last night with prediction calculations and they say by cycle 4 it's pretty much guaranteed. I'm going to follow it from now on I guess. It's not my preferred way to do this type of stuff but since the system appears to be entirely random (as suggested in previous posts here), I can't be bothered to tear my hair out trying to figure out which day the item is going to do a coin flip and yeet into the stratosphere.

    As a side note, since Cycle 4 is when the "algorithm" gets revealed, should we be putting rest days on Cycle 1 and 2 instead? Or is it better to gamble Cycle 1 and 2 to push some groove even with inefficient items?
    It really is a shame. If the system was a bit more intuitive and followed more "logical" supply and demand trends it would have been fun to engage with on it's own. Sadly trying to avoid spreadsheeting only leads to frustration and the feeling like you have no agency over the system.

    Cycle 1 is a definite rest day by default simply because it's the reset day and is completely random. On top of that, no item ever goes "nonexistent" on cycle 1. But just because complete prediction is possible by 4th cycle doesn't mean that you have no information prior to that. In simplified terms, you can always predict one cycle in advance with a caveat that prediction for cycle 2 is not guaranteed to be correct. So the other rest day can go on a cycle where the potential profits seem low (like cycle 5 this week, for example).
    (1)

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,456
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Azuri View Post
    Oh, you can plan ahead just fine. By the 4th cycle the pattern for every single item is known. It's just not something that's easy to do intuitively unless you have very good pattern recognition skills. A spreadsheet helps. Casual content, you know.
    Ugh. Forcing everyone to optimize all the fun out of something yet again just so we don't scream in frustration at the arbitrary changes we can't do anything to prevent or guide.
    (4)

  5. #5
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Ugh. Forcing everyone to optimize all the fun out of something yet again just so we don't scream in frustration at the arbitrary changes we can't do anything to prevent or guide.
    You're not being forced to do it. It's your choice to use tools others have created for optimization efficiency, or just engage with the content on your own.

    I'm not really interested in relying on worksheets to figure out what I should be making so I won't. It's good to know that there are pre-determined supply patterns running in the background so I don't feel frustrated if I end up guessing wrong for a day. It's outside of my control, it's optional content that I can do or not do as I want, I'm in no rush to get all the rewards. I'll just relax, enjoy and see what happens.

    Josh Strife Hayes - Want to kill your love for game? Be efficient.

    You may or may not agree but his reasoning is pretty sound.
    (2)

  6. #6
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    I had that problem again with today's rope, but fixed after 1 hour and it's back to Sufficient.

    Definitely a visual bug.
    (0)

  7. #7
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Knot_D View Post
    I had that problem again with today's rope, but fixed after 1 hour and it's back to Sufficient.

    Definitely a visual bug.
    If you had to wait an hour for it to change, it may not be a visual bug at all.

    Out of curiosity, can you remember the last time you had made the rope? I'm wondering if there's some sort of real time updating on supply based on player activity in addition to whatever background RNG there is. The one thing I've not been doing is tracking supply/demand changes after completion of crafts. I've been assuming they only update at the daily reset time for the workshop.
    (1)

  8. #8
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Jojoya View Post
    If you had to wait an hour for it to change, it may not be a visual bug at all.

    Out of curiosity, can you remember the last time you had made the rope? I'm wondering if there's some sort of real time updating on supply based on player activity in addition to whatever background RNG there is. The one thing I've not been doing is tracking supply/demand changes after completion of crafts. I've been assuming they only update at the daily reset time for the workshop.
    Nope, I didn't make any rope before because I only do Brush - Crook and Butter - Sheep Rug - Scale Fingers - Sheep Rug. Definitely the supply become wonky lately...
    (0)

  9. #9
    Player Xavier_Firbold's Avatar
    Join Date
    May 2015
    Posts
    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Knot_D View Post
    Nope, I didn't make any rope before because I only do Brush - Crook and Butter - Sheep Rug - Scale Fingers - Sheep Rug. Definitely the supply become wonky lately...
    Then it's not a visual bug lol - it's an issue with the way the system has been built.
    (0)

  10. #10
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    642
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Island Sanctuary reminds me of Blue Mage.
    They say its a solo job, and then all of a sudden they want you to do Savage and req a static.
    Island Sanctuary is casual content, but at the end you need to do the hardest craft currently in the game + needing spreadsheets to use the workshop effectively.
    Also why is it always dark on my island?...
    (3)

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