Please give us another gathering class that increases leather and fur farming. It's just so out of whack with the rest of the crafting game.

Please give us another gathering class that increases leather and fur farming. It's just so out of whack with the rest of the crafting game.


Totally agree! Perhaps something like "trapper" would work. "Hunter" would seem to be too close to archers, etc.
Also, the current gatherer interface is pretty much "go to location A, click, get item" which would also work well with traps.
We can assume traps are already laid out all over the place and the player just goes to these "trap points" to get whatever animal that has been trapped.
Similar situation exists with getting stuff like spider silk and other monster-derived raw materials.
As long as you have a high level combat job you may be able to get a few raw materials / enemy, but this requires luck and limited competition.
When going after those scorpion webs there's often other people hunting those.

Even a new type of gathering that is similar to WoW ( I know, eww), where you can skin animals after taking them down. Just something. Hell even lower the amount per item to 1 to 1 rather than 4 to 1 to make leather would go a long long way.
A great thing about WoW is that you could skin other players' kills if they had been fully looted (a separate action there) Dead thing lay around for a couple minutes, giving you plenty of time to skin them. When there were daily quests that required killing X number of beasts, with many players slaughtering them, it was a skinner's paradise.


Honestly, the only way I stay sane in terms of collecting leather is just to send my combat retainers out to gather the skins for me. :/
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
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Yep. The drop rates for monster drops become waaaay too low once you go over-level to keep the rate of receiving them reliable, so retainers are the way to go with monster drops on the lower level stuff.
I have 4 combat retainers for this very reason.
Journey to all fish: 1383/1729 (348 remaining) [79%]


I have ... around a score of combat retainers, and maybe a dozen gatherer retainers.
A benefit of having 12 alts.
But only about half of them are leveled to 90 and Classical/Pactmaker geared, at the moment.
NB: my spouse and I have concluded that Fisher retainers are the least useful.
All the really good fish are not obtainable through ventures.




Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]


That's really the best way tbh outside of finding out of the way NPCs that sell more exotic hides/leather.
Protip: check the leather/hide item description. If you see "Shop Selling Price: _____" then there is a shop in the game where you can buy it from!
With the way the forum is, I legit thought this was going to be an anti animal abuse thread..
I I agree with the posters above. Best way I found is just send my combat retainers out for them and let them stress about getting hides/skins.
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