So Meteodrive used to passively charge over 60 seconds, but now it has been changed to 75 seconds.

That means you're going to lose at least 1-2 usages of Meteodrive every match. More critically, it means you won't be able to use it before WHM and BLM get their LBs, which can heavily alter the course of the game.

Maybe this is an acceptable nerf on its own, but MNK is already a low damage job, whose strengths come from its ability to dive and tunnel squishy back-liners, relying heavily on yes, Meteodrive. This nerf has strongly limited MNK's potential in Crystalline Conflict and seems to show so far this season.

PS. Would it kill to add another second to Pressure Point? The snapshotting in this game makes this one of the most unreliable and janky thing I have ever seen.