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  1. #11
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jojoya View Post
    Personally, I'm happier making it a relaxing experience. Some days I want to play the workshop game, some I don't. if I can make the rest days match the days I'm not in the mood, great. If not, I lose a day of production. Not a big deal because I don't need those rewards yesterday.

    You might want to watch Josh Strife Hayes' video about how players have stripped the fun out of games by striving for too much efficiency. When the fun is gone, all you're left with is another job and playing the game ends up pointless.

    If you don't enjoy the workshop mini-game, don't play it. That simple. If you don't like any of the other activities on the Island, don't do those either. It's dumb to make yourself miserable over a few virtual pixel vanity rewards that aren't required to play the rest of the game.
    Don't get me wrong, I do like and enjoy IS, however there are undeniably plenty of shortcomings, especially when it comes to replay value, execution of "relaxing experience" and lack of promised customization.

    At lower ranks, you get to build and upgrade new buildings, capture animals and so on. On rank 10, you get nothing new (except flight, which imo ruins all immersivity that was left). No mastery system, where you get X and Y for re-leveling, so gathering is worthless even more. In other words, IS "endgame" is much more emptier than lower ranks.

    I indeed do watch Josh quite often, but the thing about workshop is that it's simply annoying to work with. I find something with good supply and demand in it's menu -> close menu -> open recipe menu -> find out it's 6 hours, so it won't fit into my schedule -> close menu -> back to supply and demand menu. Repeat 20+ times. Screw these menu shenanigans, I'll just use calculator, even though I like the management simulator.

    Good for you that you don't mind that you missed a day in workshop, but game encourages you not to because of Groove. Yep, there's mechanic to make sure you don't relax and makes sure you use all production days. Not really a "relaxed experience", is it?

    At last, stop telling people not to do workshop. It's the main thing on the island. Every single activity eventually ends up feeding workshop. Gathering, granary, pasture and cropland, all of this is connected to workshop. Workshop does not revolve around island, whole island revolves around workshop. If you don't like it, you might as well don't do IS as a whole.

    Quote Originally Posted by OperaMorgana View Post
    to me the biggest MEH is that mountain, it takes like 1/4 of the map maybe? and for what? 2 spots for gathering? its a big waste of space, i hope they will implements tunnels or cave inside it....AND PLEASE LET ME BUILD A COVE FOR THOSE ROBOTS im sick of having them all around me....
    IS 2.0: An Island Reborn - turns out it was volcano all along and these shitty mammets burned in lava when it erupted. Now the real relaxing experience comes.
    (11)
    Last edited by Deo14; 09-09-2022 at 08:32 PM. Reason: Grammar V2