Quote Originally Posted by remiff View Post
yes but the way this spell is implemented makes it obsolete in many combat situations, personally I would like them to remove all healing spells from the summoner or else they have to rework their functioning and not consider them as effective than a mitigation,
I would prefer to have a small team shield instead that can be used when the summoner decides, healers don't need help for healing.

Healing spells on DPS jobs should be considered a flavor for the job identity and not a particularly effective utility, because they are not.
I get you, issue is Phoenix does bring healing so it's really hard not to implement it. However, such abilities shouldn't be gated to a tiny 15 second window you can't move every 2 minutes.