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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,304
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by remiff View Post
    They should separate Demi-phoenix and bahamut to leave a real choice between the two, because I'm not sure that phoenix reskinning bahamut is a good idea.

    So they could remove the base resurrection, because they want to do it for 7.0 anyway unfortunately, and put one on phoenix 1 stack of instant rez per phéonix, and make him optimal for dangerous phases
    like ''everlasting flight give 5% hp shield team 5% more healing 15s +/ 1stack of instant rez '' no time limit for the use''/ every DPS spell are instant cast/ Renkindle give a team regen when the hp drop lower than 70% .

    and Bahamut for the big burst,
    10% personal damage for 15s.
    automaticaly using Megaflare when appears 1300 Potency' 1050 with the actual pet tax ''
    - 1.5s cast/2.5s recast per mono/aoe spell ajust potency
    Astral flow become Ahk morn but 650 potency.

    -Carbuncles should no longer be replaced by summons,
    Add 4 ogcd spells similar to old '' egi-assault'' '' but used by carbuncles and ranged spells mono/less dmg in aoe (30s per stack)''
    gives 1 etherflow per stack and 1 ruin 4 every 2 ogcd max 2 stack '' no duration limit for R4 ''.
    -Delete Energy drain/siphon and start instances with 2 stack of etherflow.
    -Adjust potency for painflare/ and rename fester/adjust potency .

    After these are just ideas, of what they could do, but I think they will not make a convincing change, for the 7.0 unfortunately.
    -Carbuncles should no longer be replaced by summons,

    I presume that it is like that up to this day because their combat code only allows 1 combat actor other than your character. Maybe if they manage to improve this we might see better days for the baseline pet. And maybe even the fairy could co-exist with the Seraph, suddenly making Dissipation much better.
    (0)

  2. #2
    Player
    Manamaru's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    105
    Character
    Manamaru Singen
    World
    Siren
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Raikai View Post
    -Carbuncles should no longer be replaced by summons,

    I presume that it is like that up to this day because their combat code only allows 1 combat actor other than your character. Maybe if they manage to improve this we might see better days for the baseline pet. And maybe even the fairy could co-exist with the Seraph, suddenly making Dissipation much better.
    Carbuncle does nothing than stand around and eat crayons. But the state that it's in is almost like having it as a mascot to some psuedo magical girl aesthetic and the summoner aesthetic is almost like they're torn between keeping the book system because concepts, or going with something else to utilize its revamped gem system. But before dropping ideas on what new primary weapons, Squenix should finish the new iteration of SMN. Things like, introducing three new primal summons as part of the regular rotation and making them accessible before hitting max level.
    (0)

  3. #3
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,304
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Manamaru View Post
    Carbuncle does nothing than stand around and eat crayons. But the state that it's in is almost like having it as a mascot to some psuedo magical girl aesthetic and the summoner aesthetic is almost like they're torn between keeping the book system because concepts, or going with something else to utilize its revamped gem system. But before dropping ideas on what new primary weapons, Squenix should finish the new iteration of SMN. Things like, introducing three new primal summons as part of the regular rotation and making them accessible before hitting max level.
    Yeah, at its current state, I'd rather not have him at the battlefield. Not that I want the little twerking carby to be deleted, but if they removed RA from it as well as the requirement to cast the Demis, it can live as a cosmetic spell.

    The best case scenario would be for SE to add something... anything to make the pet engage in battle. I'd think they could have a dps equivalent of Embrace. It would be a marginal percentage of the SMN's dps, but better than having the pet idle.
    (0)

  4. #4
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Raikai View Post
    Yeah, at its current state, I'd rather not have him at the battlefield. Not that I want the little twerking carby to be deleted, but if they removed RA from it as well as the requirement to cast the Demis, it can live as a cosmetic spell.

    The best case scenario would be for SE to add something... anything to make the pet engage in battle. I'd think they could have a dps equivalent of Embrace. It would be a marginal percentage of the SMN's dps, but better than having the pet idle.
    And when you hit the button there would be a 20% chance that the carbuncle wouldn't do anything.

    You really want to go back to that? Because that was life before the rework.

    Squares pet A.I. is trash and I don't want my dps hanging on it.
    (0)

  5. #5
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,304
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Saimeren View Post
    And when you hit the button there would be a 20% chance that the carbuncle wouldn't do anything.

    You really want to go back to that? Because that was life before the rework.

    Squares pet A.I. is trash and I don't want my dps hanging on it.
    No?... The thing I suggested is a dps equivalent of Embrace, which means an automatic source of damage. Symbolic at best, having it at a similar potency, but would mean quite a lot to see the pet actually engaged in combat. Of course this is not the most desired solution, because that would require combat code revamp or something else, but with what we have right now, I suppose it would be either that or making the carby just a cosmetic spell.
    (0)

  6. #6
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I would still like for Physick on Summoner to be as useful as Red Mage’s healing spell or be removed entirely; it’s still ridiculous that there’s an inconsistency that has the former spell be almost worthless outside of maybe the first few dungeons at most.
    (0)

  7. #7
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,304
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MellowMink View Post
    I would still like for Physick on Summoner to be as useful as Red Mage’s healing spell or be removed entirely; it’s still ridiculous that there’s an inconsistency that has the former spell be almost worthless outside of maybe the first few dungeons at most.
    Physick proper scaling to INT would have very niche usages, for example... Dungeon run, shite hits the fan, healer dies and tank's HP is plummeting. You got that Swift Raise but those seconds of wait can mean the tank with their tools on cooldown. A couple of (properly scaled) Physicks can save the wipe.

    Another example: it can be a really good survivability tool for the next Deep Dungeon.

    It wouldn't be as useful as Vercure because of the dualcast potential, but it can be in a pinch.
    (0)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,466
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Manamaru View Post
    Carbuncle does nothing than stand around and eat crayons. But the state that it's in is almost like having it as a mascot to some psuedo magical girl aesthetic and the summoner aesthetic is almost like they're torn between keeping the book system because concepts, or going with something else to utilize its revamped gem system. But before dropping ideas on what new primary weapons, Squenix should finish the new iteration of SMN. Things like, introducing three new primal summons as part of the regular rotation and making them accessible before hitting max level.
    Adding three new primals still does nothing to fix SMN because the primals themselves don’t do near enough on their own, colour of their astral flow is little enough difference

    SMN just doesn’t have enough to juggle nor does it have any flexibility in its rotation, that’s what needs to change, not just summon ice Garuda instead of garuda
    (7)