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Thread: AST feedback

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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    AST functions.
    But LS is still married to 2min burst, MA doesn't have a timer, Astrodyne and praying for Lord is unrewarding, the 2min burst is bloated with weaves making it the least mobile healer outside burst while everything between 2min bursts is 1111 spam with little else to do. It functions and is competetive, but it's still poorly designed.
    (6)

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rilifane View Post
    AST functions.
    But LS is still married to 2min burst, MA doesn't have a timer, Astrodyne and praying for Lord is unrewarding, the 2min burst is bloated with weaves making it the least mobile healer outside burst while everything between 2min bursts is 1111 spam with little else to do. It functions and is competetive, but it's still poorly designed.
    Even as someone who doesn't play AST at all, the delay on the rework is giving me anxiety. Maybe I'm reading too deeply into things, but it sounds like this is supposed to be a fairly significant rework, and that holds a lot of weight as to where their headspace is in terms of healer direction. Not that I have much hope that the design team is responding to feedback, but we've had a bit more time since EW launched and healer frustration is growing and becoming louder, and not specifically on the forums. We've had more larger name FFXIV players start to talk about the healer issues, like Lucy Pyre and Misshapen Chair. Healer population is clearly dropping in NA at least. I feel like these are difficult metrics to ignore in their entirety. I feel like there will be some kind of shift come 7.0. Whether or not that shift happens and if it actually addresses the real issues is another story, but it has me on edge regardless.

    Someone else brought this up as well somewhere else which is "where else can they even go with the current healer design? Give us even more OGCD heals?"
    (6)

  3. #3
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ty_taurus View Post
    "where else can they even go with the current healer design? Give us even more OGCD heals?"
    Another round of ability level ups. "Glare XIV" "Gigadia" "Summer Malefic" "Art of Not War"
    All with the description:
    "The ultimate form of glare/dia/malefic/combust/art/etc., brought into fruition by breaking limits like only a true warrior of *insert flavor here* can."
    ...and a total potency increase of 5, except for dia, which sees a potency decrease of 10, both in the description and actual dps dealt, for reasons that the dev team will call a "miscellanious never-before-seen bug."

    A new trait that grants a free cast of an AOE if you hit with your basic heal.

    And they'll distract everyone with a "personal limit break" at level 100, which will just be a strong ability with a very long cooldown with a dumb name like the "100 ability" or something. All they would need to do is steal the PVP limit breaks and alter them to fit PVE content, or it'll create a new "burst window," at will, on a very long cooldown.

    So, you know, it'll all be "ok."
    (0)