Quote Originally Posted by Chardrizard View Post
You are playing an MMO, everything is repeated either through bad drop rate or tokenized systems.
You say this as if I've never played an MMO before. Considering the only thing that is tokenized is primal weapons, I wouldn't go as far as say that it is a part of progression in this game. There'd be no excuse for bad drop rates if a) we had more dungeons and b) pacing for progression was better-set.

Take Garuda, for example. She could easily be put on a 7-day lockout after kill, with a 100% chance of dropping one of four different pieces of gear and a 35% chance of dropping one of the seven weapons, with perhaps changing that token she drops to a trophy with a 5% drop rate that can be traded for any one of the weapons. That's better paced than having to spam an event, getting nothing but dark matter and so on. Of course, the game would need a lot more battle content to support that.

Going back to something I asked earlier, are the hamlet defense fights puggable? I haven't touched the even because I was under the impression they weren't.