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  1. #11
    Player
    RylaBee's Avatar
    Join Date
    Nov 2017
    Posts
    151
    Character
    Ryla Bee
    World
    Omega
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kachou_ View Post
    Do you really think a designer at SE will think "hmm this job is too good in Deepest Dungeons lets nerf it". I am slightly confused because I don't have any idea why you even bring Deepest Dungeons up when we are discussing about savage content.
    It was just a pun, nobody has a clue, including maybe SE ?!?

    So any explanations is as good, as any other. Remember that "no-echo-yet, little tome-gear yet" savage raiding is affecting only minor part of playerbase.
    Community seriously running deep dungeons is actually a thing. I cant really say, how many that involves.
    (1)
    Last edited by RylaBee; 09-05-2022 at 02:17 AM.

  2. #12
    Player
    Kachou_'s Avatar
    Join Date
    Sep 2022
    Posts
    73
    Character
    Kachou Fuugetsu
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Althogh MCH is dead in newest content. Thank god MCH is still good in some content thats 6 YEARS OLD.
    Seriously who cares which job performs well in Deep Dungeon. Even the devs dont care. I wonder why do they not buff jobs that is bad in Deep Dungeons?
    (13)

  3. #13
    Player
    Kachou_'s Avatar
    Join Date
    Sep 2022
    Posts
    73
    Character
    Kachou Fuugetsu
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RylaBee View Post
    It's bit of a obvious troll isnt it?

    But for the fun:

    RPR - is slightly dps taxed possibly because additional support they bring, but mostly OK-ish.
    SMN & RMD potencies are hanging way back, than where they should be.
    MCH - it would take multi-volume chronicles to explain, what are the reasonings behind how MCH performs, but I recommend you take it to Deepest Dungeons (Palace of the Dead etc), they are supposed to be great there.

    WAR is dps taxed for its survivability, probably correctly, since its insane.
    PLD is dps taxed, because someone at SE feels like it (also is great in normal content, can substitute healer in dungeons, they didnt asked for it, but whatever).
    DPS tax is actually the funniest excuse I have ever seen.

    Improv Mantra goes brrrrr
    (8)

  4. #14
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Lyth View Post
    MNK, DRG, SAM, NIN, and RPR all have personal defensive actions.
    DRG has a personal defensive?
    (1)

  5. #15
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Oh boy, this tier shows how good it was to balance jobs. Certain jobs cannot clear on week 1, due low dps.I think the devs are doing timed gated content again. Each time, when it mid tier of savage it goes always to shit show. They should just balance all jobs around content. They got 4 months for that. They really need to buffs the casters (RDM/SMN) and mch changes already, Tanks do not need dmg they arent build to be dps. Only tank who need something is pld due they have nothing compare to others tanks.
    (1)

  6. #16
    Player
    Kachou_'s Avatar
    Join Date
    Sep 2022
    Posts
    73
    Character
    Kachou Fuugetsu
    World
    Leviathan
    Main Class
    Samurai Lv 90
    True. eVERY JOB Viable is such a stupid copium.
    (0)
    https://support.na.square-enix.com/faqarticle.php?id=5382&kid=68504

  7. #17
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,445
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    This tier’s balance is god awful especially since the jobs have never been more boring

    -The melees except for RPR are way overtuned, MNK, NIN and SAM do 1000 rDPS more than the 5 ranged DPS even though they do not have to fight at all for uptime this tier (seriously what mechanic except maybe like the 1 GCD when going out in “not intermediate relativity” in p6 do melee lose significant uptime), RPR is excessively punished for a small regen on its defensive that’s weaker than mantra (it should be slightly below the others due to rotational simplicity but not at this level).

    -BLM is both too weak to fill the fake melee spot in a double caster comp and is set to get worse as it doesn’t benefit anywhere near as much as the melees from gear progression concentrating damage in the burst window, but on the other hand blow RDM and SMN out of the water for the true caster spot who are both excessively taxed for their rezzing capabilities which are completely useless on 8 because half the mechanics if you fail them he just immediately enrages (A11 says hi I actually like this mechanic) and even if you fail a mechanic he isn’t programmed to enrage on you won’t meet the DPS check with a death unless you have a meta comp. RDM is especially badly balanced this patch considering it has to fight for uptime far more than the melee, often can’t do it’s melee combo properly and has limited movement tools and still a gold RDM parse is worth about a 12 melee.

    -Phys ranged are trash as usual, BRD and DNC are already exceeding MCH even before gear progression concentrates their rDPS and all three still suffer from their excessive movement penalty that was meant to compensate for lack of ability to get full melee uptime but they don’t even have to fight for that anymore.

    -PLD is just unfair at this point, it’s arguably the most complex tank with its 61 second rotation and it gets hit with the double whammy this tier of its damage being in the toilet and block having no effect on DOT busters, WAR could also stand a buff as bloodwhetting while having powerful healing is very weak as a short term % mitigation.

    -Ironically about the only role well balanced right now is healers, AST is a bit behind but AST is always a bit slow to progress as the burst windows are optimised and gear progression brings up their raid DPS

    seriously if I wanted balanced this messy I’d play a game that has interesting classes to compensate for this
    (11)

  8. #18
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by ZiraZ View Post
    DRG has a personal defensive?
    They should give you Keen Flurry back and deliberately dps tax you just for asking that question.
    (4)

  9. #19
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,445
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zarkovitch View Post
    Oh boy, this tier shows how good it was to balance jobs. Certain jobs cannot clear on week 1, due low dps.I think the devs are doing timed gated content again. Each time, when it mid tier of savage it goes always to shit show. They should just balance all jobs around content. They got 4 months for that. They really need to buffs the casters (RDM/SMN) and mch changes already, Tanks do not need dmg they arent build to be dps. Only tank who need something is pld due they have nothing compare to others tanks.
    Every class is built to DPS, PLD just had both worse damage and worse defensives so it gets hit on both sides
    (2)

  10. #20
    Player
    Housinginneed's Avatar
    Join Date
    Sep 2015
    Posts
    30
    Character
    Lalasaurus Rex
    World
    Hyperion
    Main Class
    Conjurer Lv 22
    I feel like most MCH main players have given up at this point, we don't even come to post complaints on the forums anymore.
    (7)

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