Results 1 to 10 of 41

Hybrid View

  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    "Every job is viable" copium that used to intoxicate the community is hitting back very, very hard in this tier.

    There are 3 logged MCH clears, 2 logged RPR clear. Around 90% of the ranged players are DNC.
    We had a MCH in our comp and couldn't pass the DPS check even with multiple perfect runs. If we had a Dancer, we counted around 15 runs that could've been a potential clear and 11 that were a 100% clear.
    We stopped aiming for week 1 because we were smart enough to realize that we aren't good enough to compensate for what the MCH lacks.

    That tier balance has been the worst since early Heavensward.
    I really hopes this shakes things up and ends once and for all the "every job is viable" mentality.
    (27)

  2. #2
    Player
    Kachou_'s Avatar
    Join Date
    Sep 2022
    Posts
    73
    Character
    Kachou Fuugetsu
    World
    Leviathan
    Main Class
    Samurai Lv 90
    True. eVERY JOB Viable is such a stupid copium.
    (0)
    https://support.na.square-enix.com/faqarticle.php?id=5382&kid=68504

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by CKNovel View Post
    "Every job is viable" copium that used to intoxicate the community is hitting back very, very hard in this tier.

    There are 3 logged MCH clears, 2 logged RPR clear. Around 90% of the ranged players are DNC.
    We had a MCH in our comp and couldn't pass the DPS check even with multiple perfect runs. If we had a Dancer, we counted around 15 runs that could've been a potential clear and 11 that were a 100% clear.
    We stopped aiming for week 1 because we were smart enough to realize that we aren't good enough to compensate for what the MCH lacks.

    That tier balance has been the worst since early Heavensward.
    I really hopes this shakes things up and ends once and for all the "every job is viable" mentality.
    Every job has been viable for years...They are currently changing their design approach whether good or bad is going through hiccups. No balance is ever perfect, but that mantra existed because its been factual for years.

    As far as dev playtesting goes. There is never going to be any kind of transparency on how they do things internally. That is simply just not going to happen.
    (0)

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ransu View Post
    Every job has been viable for years...They are currently changing their design approach whether good or bad is going through hiccups. No balance is ever perfect, but that mantra existed because its been factual for years.

    As far as dev playtesting goes. There is never going to be any kind of transparency on how they do things internally. That is simply just not going to happen.
    There have been peeks into it, or at least, they provide snippets and from there we drew assumptions. For example, there was an interview shortly before 5.2 where they were talking about the difference between Titan and Shiva tuning, where they claimed to have slashed the dps requirement on Titan by 15% from what they were testing, but only did 10% on Shiva.

    I don't remember the entire discussion, but from there, the assumption was made that the devs playtest in Tome Gear, and they slash based on expected values on pentamelded Min Ilvl so that the encounter is achievable. 15% sounds like a lot, but the extra is due to differences in intended strategies vs prog strategies, so, again, the assumption is that the slash is overestimated because if an up-time strategy exists, it is not likely to be the first one that catches on.

    So while the P8s explanation is raising skepticism, rightfully I'll add, it's not exactly out of line of what they've told us so far. This time they made a mistake, and it isn't even the first time they've made the mistake, because E4s and Titan presented a similar situation.
    (0)

  5. #5
    Player
    Kachou_'s Avatar
    Join Date
    Sep 2022
    Posts
    73
    Character
    Kachou Fuugetsu
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ransu View Post
    Every job has been viable for years...They are currently changing their design approach whether good or bad is going through hiccups. No balance is ever perfect, but that mantra existed because its been factual for years.

    As far as dev playtesting goes. There is never going to be any kind of transparency on how they do things internally. That is simply just not going to happen.
    Well, there was an interview in 3.0 detailing how savage content is tested. They also said a lot in the 6.21 patch note. I don't see why they can't provide more detail. For example, do you test your game with all jobs?
    (1)
    https://support.na.square-enix.com/faqarticle.php?id=5382&kid=68504