But I mean, is it really too much to ask to have high res textures back?
I mean, seriously. You guys are kinda being crazy.
But I mean, is it really too much to ask to have high res textures back?
I mean, seriously. You guys are kinda being crazy.

They've already stated that it will look better(15%) than those screenshots, assuming they're high/max for the current V2.0 engine. I don't see any reason to believe they're planning for the end product to be that noticeable of a downgrade from V1.0.
That said it's still one of the best looking MMO's I've seen. And I love the look of the new UI & character creation screen. The way it's presented just makes me want to log on & play.
So in conclusion we should be allowed to ask for high res textures.They've already stated that it will look better(15%) than those screenshots, assuming they're high/max for the current V2.0 engine. I don't see any reason to believe they're planning for the end product to be that noticeable of a downgrade from V1.0.
That said it's still one of the best looking MMO's I've seen. And I love the look of the new UI & character creation screen. The way it's presented just makes me want to log on & play.
Lets put it this way.. if you bought a top end Computer.. then even if you were to quit FFXIV, you still have this Fabulous Computer at your Disposal. So I really don't see the QQ some people have over building a computer :P.

Building a comp is fun, and its nice to have something powerful that can run anything smoothly.
Expecting any and all games that come out to make full use of that system is a huge mistake. Just because i've put good money into my comp is no reason for me to expect Crysis out of every game out there. And just because i'm in the top percent of madly powerful computer users is not reason to expect them to tailor anything towards me.
Its an MMO, Scaleability is important. How many people skipped on FF14 the first time BECAUSE of the high requirements.
You need to deliver as much quality as you can, certainly. But Time, cost, feasability etc all factor in too.
Everyone likes pretty pictures. But the relentless hunt for more polys is only gonna get you so far. Penny arcade has a video series called Extra Credits. Everyone should do themselves a favor and watch all of them, but especially the Graphics-Aesthetics episode. (someone posted it in a similar thread)
Some times you have to give a little to get a little. Your not gonna get 100+ people on screen if only a handful of people can run the game. And few companies (especially one in the position SE is in) are going to spend even more time for the smaller percentage of players when they have a deadline. Maybe we'll see HD, super high res at a later date. But if your looking at things they can put off till another time, thats one of them. And despite my heavy duty rig and enjoyment of a high number of polys, if i was in their position i'd do the same.
If you want a lively game, full of players that help finance a long and healthy life for this game, you might have to give up a few polys here and there. Enjoy the Aesthetics and try not to worry so much about your FPS and poly count.
Whatever makes a game for one person is their choice. A blend of everything is good but for me there are some requirements in a game that I will not do without and some I will sacrifice. I'm a graphics freak and I will refuse to play a game over bad graphics because it makes the game for me the most in the way of immersion since I'm a visual person. Still, I understand how others like gameplay more than graphics and can tolerate less of the graphical quality as long as there is good gameplay.
I think it is in any business model's best interest to accommodate as much of a variety as they can and not just have one or the other. Bravo to SE for listening to their customer's feedback.
Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"
<>.<>.<>
Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..FFXIV Inventory Tetris Champ
The last MMO that was considered a graphic powerhouse was Age of Conan, turned out that was all they had past level 20. The game was DOA and the only reason its still around is because it went F2P, even now only a handful play it. I'd rather not FFXIV suffer the same fate. While you may put visuals on a pedestal you are a minority. Every MMO that has failed in the last few years has been because their gameplay does not keep subscribers, SWTOR is hurting because they have no endgame content. Aion touted its Unreal Engine 3, its F2P. Rift had a shiny engine, they were doing server merges only months after release. Whether you like it or not the truth is that most people could care less about graphics if the game isn't even fun to play.Whatever makes a game for one person is their choice. A blend of everything is good but for me there are some requirements in a game that I will not do without and some I will sacrifice. I'm a graphics freak and I will refuse to play a game over bad graphics because it makes the game for me the most in the way of immersion since I'm a visual person. Still, I understand how others like gameplay more than graphics and can tolerate less of the graphical quality as long as there is good gameplay.
I think it is in any business model's best interest to accommodate as much of a variety as they can and not just have one or the other. Bravo to SE for listening to their customer's feedback.
every time i say this people get all madThe last MMO that was considered a graphic powerhouse was Age of Conan, turned out that was all they had past level 20. The game was DOA and the only reason its still around is because it went F2P, even now only a handful play it. I'd rather not FFXIV suffer the same fate. While you may put visuals on a pedestal you are a minority. Every MMO that has failed in the last few years has been because their gameplay does not keep subscribers, SWTOR is hurting because they have no endgame content. Aion touted its Unreal Engine 3, its F2P. Rift had a shiny engine, they were doing server merges only months after release. Whether you like it or not the truth is that most people could care less about graphics if the game isn't even fun to play.
gameplay is EVERYTHING, looking pretty is secondary to that
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Ironically 10 million people still play WoW which uses an almost decade-old engine, must be the amazing graphics. People still pay a subscription for EQ and Ultima Online, certainly not for the cutting-edge visuals. According to some people's logic that graphics make the game, if FFXIV's current engine is so impressive, why did this happen;
http://www.metacritic.com/game/pc/fi...asy-xiv-online
Why was FFXIV one of the most critically-panned MMOs ever, why was it bombed by users on metacritic? It certainly wasn't because of its graphics.
A few quotes:
"Fantastic graphics, but it seems this is all they spent time on during creation of this game."
"Yes, graphics are nice, but the UI is just horrid. Everything feels clunky and slow. Developers certainly didn't have user-friendliness in mind when they planned FFXIV."
"The fanboys are saying that the graphics are cutting edge, and the game is challenging, that it doesn't hold your hand. Aion's graphics are superior, and the game is impossible and it won't hold anyone's interest . . . for long."
"Horribly designed, sluggish, with nothing to keep you involved or enmeshed in the game's pretty graphics."
"poor UI, poor gameplay, pretty graphic. To be honest, I have to admit I am not a fan of FF14. "
"It's as if this game wasn't even made by SE. Only good thing about the game are graphics."
"The one thing that is great is Graphics but that doesnt make a good game."
"The Graphics are quite spectacular compared to the 6 year old WoW but that was about it. "
"Pretty graphics do not a solid game make. 0/10 for SE."
I can keep copy/pasting but that is a hand full of over a hundred reviews just from metacritic. I'm pretty confident they know where they messed up on 1.0 and don't plan on repeating the same mistakes.
Last edited by DeeBeeP; 06-07-2012 at 03:44 PM.


Correlation doesn't imply causation.The last MMO that was considered a graphic powerhouse was Age of Conan, turned out that was all they had past level 20. The game was DOA and the only reason its still around is because it went F2P, even now only a handful play it. I'd rather not FFXIV suffer the same fate. While you may put visuals on a pedestal you are a minority. Every MMO that has failed in the last few years has been because their gameplay does not keep subscribers, SWTOR is hurting because they have no endgame content. Aion touted its Unreal Engine 3, its F2P. Rift had a shiny engine, they were doing server merges only months after release. Whether you like it or not the truth is that most people could care less about graphics if the game isn't even fun to play.
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