Quote Originally Posted by Osias_Qol View Post
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I'd personally like to see the gimmick of SAM's LB removed, maybe base numbers buffed some and reallocate the power budget into other areas like survivability. And also make it more consistent to use because at the end of the day it's still guaranteed damage in a potential AoE with no counterplay. Perhaps buff the lifesteal aoe to put up a little shield or something? 4k per person hit along with the 8k heal. Idk.

I've got thoughts about dragoon I won't share here, but they play like assassins for the most part imo. At least that's how the kit looks, with nothing but damage.