Quote Originally Posted by Ransu View Post
SAM isn't really all that stacked. Its pretty easy to shut them down. The only time its a pain to deal with them is when they have an LB.
Not sure what rank you play at, but SAM is prolific in Crystal tier matches. SAM is incredible for high-level matches. Melee's job is to get behind enemies and torment/kill Ranged dps & healers, thus forcing numerical advantages. Melee & Tanks must then decide whether to fall back and help or let them die.

For this purpose, SAM is stacked:

Front-loaded an obscene amount of damage (50k in 6 seconds) Monk has much more work to do for that output
25% intake mitigation while simultaneous 25% output increase.
AoE Bind, Oka (5-25k) or Mangetsu/12k dps every 6 seconds for up to 3 uses

Not to mention that if you land a PLD in your party you are essentially unkillable if you pay enough attention to Sacred Claim. Landing soten > oka on just 3 of 5 enemies afflicted with sacred claim is 27k in heals

LB has tremendous value during endgame matches but it lies in holding it. Veteran enemies will be watching your LB bar and will typically only engage if they have too, and even go as far as not to use certain AoEs on your pt members.

SAM doesn't need any buffs if played well. If any Melee needs adjusting, which imo none really do, I'd say RPR could use insta-cast Communnio; even if they knock down to 12k.