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  1. #1
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Black Mage gets a minimum of nine instant spells per minute while doing their highest damage rotation, which allows them to move freely for nearly half their casts. Black Mage is -barely- immobile.
    (22)

  2. #2
    Player Juri_Licious's Avatar
    Join Date
    Jul 2011
    Posts
    16
    Character
    Satan Sixsixsix
    World
    Marilith
    Main Class
    Lancer Lv 42
    Quote Originally Posted by Semirhage View Post
    Black Mage gets a minimum of nine instant spells per minute while doing their highest damage rotation, which allows them to move freely for nearly half their casts. Black Mage is -barely- immobile.
    Not enough. I want it to be 18.
    (0)

  3. #3
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,376
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Juri_Licious View Post
    Not enough. I want it to be 18.
    Great, you can play bard mch or dancer then!
    (2)

  4. #4
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Semirhage View Post
    Black Mage gets a minimum of nine instant spells per minute while doing their highest damage rotation, which allows them to move freely for nearly half their casts. Black Mage is -barely- immobile.
    Only at end game, but I guess that falls under the same general issue of a lot of classes feeling awkward at earlier levels.
    (0)