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  1. #71
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Both RDM and SMN need buffs. I do not main RDM, but if RDM gets buff while SMN doesnt it will go to like the last savage raid tier. BLM is doing good. they need to stay 2nd highest dps. However, the rest need some help.
    (2)

  2. #72
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kuroka View Post
    Love you too.

    No it has to stay. Theres a ton of stuff that should really already go but not that, just for the sake of balance... have fun doing alliance raids with not rdm or smn being able to ress, having endless fullwipes... If anything we need more support jobs and not "MOAR DPS!!!!!!!!"


    Everyone so hellbend on numbers... its just silly...
    Alliance Raids existed and were fun for 4 years before the advent of Verraise, they'd be fun after it disappeared too. Not an argument. Give spam raise utility to a healer, not a dps.
    (4)

  3. #73
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Welp, it was nice for the short time RDM got to have marginally okay DPS. Back to Rez Mage they go, then.
    (0)

  4. #74
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    Alliance Raids existed and were fun for 4 years before the advent of Verraise, they'd be fun after it disappeared too. Not an argument. Give spam raise utility to a healer, not a dps.
    I heavily disagree with alliance raids being fun, but that's more to do with the raids and less to do with Verraise.
    (1)

  5. 09-06-2022 01:40 PM

  6. #75
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Erinellza View Post
    Also, mobility is not an issue at all.
    *laughs in Hesperos II*
    (5)

  7. #76
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by FireMage View Post
    *laughs in Hesperos II*
    *guffaws in Adigtis*
    (0)

  8. #77
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    *guffaws in Adigtis*
    That's more of a *cries in Agdistis*
    (2)

  9. #78
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Anyways the devs need to fix the actual jobs balances,
    the gap between caster/melee is huge,
    RDM need obviously a big dmg buff .
    MCH a big one too,
    SMN need a slight one .

    they also need to slightly lower the dps of ninja, monk, drg.
    and tank just have an excessively high dps, they need to lower some potency.

    They have started a strange policy of buffing rather than nerfing, and I think that's clearly not a good thing, nerfing is also necessary when devs balancing a game.
    (1)

  10. #79
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    ...How in the blue hell do you figure tanks have excessively high DPS when the gap between them and every DPS job is so wide? They used to have way more damage comparative to the DPS jobs than they do now.
    (0)

  11. #80
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Absimiliard View Post
    ...How in the blue hell do you figure tanks have excessively high DPS when the gap between them and every DPS job is so wide? They used to have way more damage comparative to the DPS jobs than they do now.
    I don't know if you've seen the current tank damage is around 6500-8000 DPS, tanks have never had such a huge damage ratio compared to DPS job.

    As much as I find that some adjustments were necessary, some were too much,
    Moreover, even among the tank there is a fairly significant difference in DPS between them,
    which creates even more problems..''.

    some people are currently talking about it, the tank, and some other jobs have crazy bad balancing, and the difference in damage between certain raid compositions is mind-blowing.

    the devs may not have to nerf them, but I point out that sometimes certain nerfs like buffs are necessary to keep a certain balance, and rather than slightly nerf 1 or 2 jobs, they preferred to do stupid huge buffs on a whole 'roles'' , like they did with melee in 6.1, and before,
    this kind of adjustment is not necessarily a good choice, the proof look at the actual game balance.
    (0)
    Last edited by remiff; 09-07-2022 at 09:10 AM.

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