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  1. #21
    Player
    Ruminous's Avatar
    Join Date
    Jul 2015
    Posts
    232
    Character
    Minerva Goldwinne
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aco505 View Post
    Snip
    Mirage dive can definitely be removed and tied to high jump. It literally is just an extra action that can be filled by high jump filling the gauge. I do understand how the gauge interaction works.

    Dragoon is a very static job. You're always going to do combo 1 and combo 2, even during your burst phases. Every other melee job will do some variation of what they got. Ninjas get mudras, samurais have meikyo, monks perfect balance, and so on. Dragoon does have more combo actions than ninja, and the combo structure for ninja is even worse. It's something I wish they'd fix as well since if I gotta sit on my hands, I'd like to do more than aeolian edge with the occasional armor crush.

    Thing is, I know nuance in fights exists. That's just how it is for everyone, so you'll change what you do. I gave an example that's fairly clear cut (P1S for example, is largely a dummy fight). If you can set it up, that's dragoon's natural flow. But yes, if life of the dragon changed your actions? I'd absolutely love that. More than just three nastronds and a stardiver.
    (1)

  2. #22
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    793
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ruminous View Post
    Mirage dive can definitely be removed and tied to high jump. It literally is just an extra action that can be filled by high jump filling the gauge.
    If you just tie the eye generation to it and change nothing else, the job becomes too rigid and loses all possible flexibility. Just to point some examples: you can't do double life, go the HJ > GSK route (e. g. P3S and it seems that in P5S as well) or get two eyes in tight situations like the ones in DSR if HJ gives the eye and no other changes are made.

    The fact that in a normal uptime scenario things wouldn't change doesn't mean it won't be the case in others. Several players in the JP forums also state to always do HJ > GSK regardless of fight type, just like in ShB, and some full uptime fights can still require you to follow this route if the boss dies at a specific point.

    Quote Originally Posted by Ruminous View Post
    Dragoon is a very static job. You're always going to do combo 1 and combo 2, even during your burst phases.
    Because your burst is all about machine-gunning your oGCDs and managing them to avoid drifting and to fit them in your Battle Litany. This is why DRG is unique, because it's the only oGCD-centered melee. In this regard it's similar to GNB and DRK.

    1-min bursts get 2 WWT and usually a LS unless there's disconnects.

    2-min bursts get all your oGCDs, one WWT and occasionally a LS.

    The main difference between a NIN 1-min and 2-min, for instance, is that TCJ is up and Mug provides extra ninki. Every 3 minutes you get Bunshin/PK in an odd or an even window in there and that's it.


    That said, I'm all for more interaction between GCD/oGCDs to improve the job. I'm not saying that things can't be changed, but it has to be for the better, and not just because.

    For instance, I don't want them to remove the potency from Spineshatter Dive, but if this ends up giving us a better GCD/oGCD to manage, then that's fine. Ideally, they'd upgrade SSD instead.
    (4)

  3. #23
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    461
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    In my Opinion, DRG is the most braindead easy fun DPS Job in the Game and that's fine. You learn the Rotation, you do the Rotation, done. You have your Buff Combo, your Burst Combo, your AoE Combo, Geirskogul/Nastrond, some Jumps, done.. oh and Mirage Dive, which is worth discussing about, that's true.

    though Dragoons do not think, they Jump.
    (0)

  4. #24
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,145
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    rework? how about making jumps actual jumps? not just in animation
    (0)

  5. #25
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    509
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Asari5 View Post
    rework? how about making jumps actual jumps? not just in animation
    You mean, like jumping over the void when there is an obstacle between you and the target ? Actually, that would be realistic and quite logical. Only things not realistic is the stratospheric jump DRG can do... INDOORS. I let you imagine this one
    (0)

  6. #26
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by RyuuZero View Post
    In my Opinion, DRG is the most braindead easy fun DPS Job in the Game
    Did uh... did you forget SMN, RDM, BRD, DNC, SAM, and RPR exist?
    (1)

  7. #27
    Player
    Merryl's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    486
    Character
    Mimay Highwind
    World
    Coeurl
    Main Class
    Dragoon Lv 100
    I chose dragoon because they haven't altered it much since arr, I don't want a whole new rotation every 1-2 years. Thats exactly why I don't play summoner or bard anymore. I'm tired of relearning my job. If they shred dragoon ....well I guess endwalker is where I'm done.
    (3)

  8. #28
    Player
    SilverSkyway's Avatar
    Join Date
    Nov 2020
    Posts
    100
    Character
    Silvorin Skycrest
    World
    Brynhildr
    Main Class
    Archer Lv 90
    I'm seeing a lot people like garbage. Clunky static button bloat what people like it seem.
    (0)

  9. #29
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Merryl View Post
    I chose dragoon because they haven't altered it much since arr, I don't want a whole new rotation every 1-2 years. Thats exactly why I don't play summoner or bard anymore. I'm tired of relearning my job. If they shred dragoon ....well I guess endwalker is where I'm done.
    Eventually they're going to have to. You can only add so many buttons to a job before it begins to become an issue. It's fine for the time being, but it isn't too far off from reaching a point where players using controllers will start having some real trouble with it. Given that a fair portion of this game's players utilize console, you might imagine how that could become a problem.
    (3)

  10. #30
    Player
    Merryl's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    486
    Character
    Mimay Highwind
    World
    Coeurl
    Main Class
    Dragoon Lv 100
    I'm OK with them making combo buttons like they do for pvp. Which they should actually do that...I'm just afraid they will do a rebuild.
    (2)

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