There's really NO SPOILER here! The rotations are basically the same... so there's no new discoveries or inventions at all... Hence, no need to worry about spoilers!
Back in 6.15, my 2-star macro for 35 durab items was:
/ac "Reflect" <wait.3>
/ac "Manipulation" <wait.2>
/ac "Veneration" <wait.2>
/ac "Waste Not" <wait.2>
/ac "Preparatory Touch" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Final Appraisal" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Innovation" <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Manipulation" <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/echo EW 2* 35dur #1 631cp Done! <se.2>
/ac "Innovation" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Advanced Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Tricks of the Trade" <wait.3>
/ac "Innovation" <wait.2>
/ac "Byregot's Blessing" <wait.3>
/ac "Basic Synthesis"
/echo EW 2* 35dur #2 631cp Complete! <se.6>
Now in 6.2, my 3-star macro for 35 durab items is:
/ac "Reflect" <wait.3>
/ac "Manipulation" <wait.2>
/ac "Veneration" <wait.2>
/ac "Waste Not" <wait.2>
/ac "Groundwork" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Final Appraisal" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Preparatory Touch" <wait.3>
/ac "Innovation" <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Manipulation" <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/echo EW 3* 35dur #1 631cp Done! <se.2>
/ac "Innovation" <wait.2>
/ac "Basic Touch" <wait.3>
/ac "Standard Touch" <wait.3>
/ac "Advanced Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/ac "Great Strides" <wait.2>
/ac "Tricks of the Trade" <wait.3>
/ac "Innovation" <wait.2>
/ac "Byregot's Blessing" <wait.3>
/ac "Basic Synthesis"
/echo EW 3* 35dur #2 631cp Complete! <se.6>
The 2nd part of the 2-part macros are IDENTICAL. The only difference is that I moved the Prep Touch later so that the 3rd Groundwork gains the Vene buff (which was not needed in Patch 6.15).
Yeah, crafting in ultra-breeze mode huh
In general, we actually DO NOT need the new 35 durab items to be crafted HQ! The macro above seems to be mostly needed just for the Alkahest, since it comes in 3x yield, which saves so much more time than crafting a regular 3* 35 durab item.
So the macro I use most for 35-durab items is actually just:
/actionerror off
/ac "Muscle Memory" <wait.3>
/ac "Manipulation" <wait.3>
/ac "Veneration" <wait.2>
/ac "Waste Not" <wait.2>
/ac "Intensive Synthesis"
/ac "Groundwork" <wait.3>
/ac "Intensive Synthesis"
/ac "Groundwork" <wait.3>
/echo Done <se.3>
/actionerror on
We do have new Expert Recipes now though! And they do look like a lot of fun!



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