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  1. #1
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50

    [ Request ] Make all totems 100% drop

    Not much to be said.

    Like this thread if you agree with this.

    Garuda already has this. There's no reason why Moogle and Ifrit shouldn't. Specially after they refused lowering the totem requirement. And specially when they are removing the fights come 2.0

    I'm sick and tired of clearing Ifrit just to wait for the gods to smile upon me.

    And lets get this implemented by 1.22b please?
    (190)
    Last edited by Majidah; 05-26-2012 at 05:39 AM.

  2. #2
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
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    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Like this comment if you disagree and are a douche.
    (19)

  3. #3
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Majidah View Post
    Like this comment if you disagree and are a douche.
    Why would anyone like your post? Seriously I am glad you enjoy doing the same 1 fight as well as dungeons over and over. Now mind you the dungeons and fights are always the same nothing different in anyway. Now why should any1 have to endure this kind of content? It would be different if you went into an instance (think ffxi dynamis) and players had different things to do everytime they went in. FFXIV is and or has nothing as big or as deep as dynamis. FFXIV has the lame sauce when it comes to endgame content, if you actually want to call it endgame.
    (0)

  4. #4
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Maxthunder View Post
    Why would anyone like your post? Seriously I am glad you enjoy doing the same 1 fight as well as dungeons over and over. Now mind you the dungeons and fights are always the same nothing different in anyway. Now why should any1 have to endure this kind of content? It would be different if you went into an instance (think ffxi dynamis) and players had different things to do everytime they went in. FFXIV is and or has nothing as big or as deep as dynamis. FFXIV has the lame sauce when it comes to endgame content, if you actually want to call it endgame.
    what... what are you talking about? I'm the OP o_o need to have both sides of a poll, otherwise its dust in the wind if you don't know what you're up against.
    (2)

  5. #5
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Maxthunder View Post
    Why would anyone like your post? Seriously I am glad you enjoy doing the same 1 fight as well as dungeons over and over. Now mind you the dungeons and fights are always the same nothing different in anyway. Now why should any1 have to endure this kind of content? It would be different if you went into an instance (think ffxi dynamis) and players had different things to do everytime they went in. FFXIV is and or has nothing as big or as deep as dynamis. FFXIV has the lame sauce when it comes to endgame content, if you actually want to call it endgame.
    LOL, FAIL!
    (0)

  6. #6
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    I'm all for tangible progress.

    Raise the total needed, make it 100% drop rate.
    (16)

  7. #7
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sephrick View Post
    I'm all for tangible progress.

    Raise the total needed, make it 100% drop rate.
    Yep I agree
    (1)

  8. #8
    Player
    Fayette's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    264
    Character
    Fayette Purrcy
    World
    Hyperion
    Main Class
    Weaver Lv 52
    Are they being removed in 2.0? I haven't seen any confirmation of whether they are or not but I have asked several times :/

    I agree in increasing the amount needed and making them 100% drop like Garuda
    (9)

  9. #9
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Fayette View Post
    Are they being removed in 2.0? I haven't seen any confirmation of whether they are or not but I have asked several times :/

    I agree in increasing the amount needed and making them 100% drop like Garuda
    about the remove, some where at the 2.0 interview had mention, the wep will be replace, dont know about the fight
    (0)

  10. #10
    Player
    Cer's Avatar
    Join Date
    Mar 2011
    Posts
    72
    Character
    Crowne Corbeau
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fayette View Post
    Are they being removed in 2.0? I haven't seen any confirmation of whether they are or not but I have asked several times :/

    I agree in increasing the amount needed and making them 100% drop like Garuda
    They are very likely to be removed as they pertain to the coming of Dalamud and the 7th Umbral Era. Yoshi himself said to experience them now while you have a chance.

    JPGAMES.DE, Frederick: To our next question: When your vision of FINAL FANTASY XIV 2.0 is realized, will there be anything left from the current game or are we going to play a whole different one?

    Yoshida Naoki: Because we made such an announcement with all the information and that particular screenshot, we have a lot of questions from around the world like: “Is FINAL FANTASY XIV 2.0 going to be totally different?” Actually, it’s not going to be a different game, it’s still FINAL FANTASY XIV, of course, and the realm of Eorzea stays at Eorzea. The only difference is, as you experience now, the umbral era event, this is really going to change the world drastically. So whatever you are experiencing now is brining the future. For example guild leves remain, but some content can only be experienced in the current game. Also, there were worries we would wipe all the character data, we won’t do anything like this. So enjoy the game now and continue when 2.0 comes out.

    JPGAMES.DE, Frederick: We definitely will.

    Yoshida Naoki: For the guild leves, all the feedback that we receive from the players will be implemented and the proper ideal of good and evil will be brought in with 2.0 as well, also the instanced raids that you are experiencing now will be different as well, but for the primal, what is happening now due to the 7th umbral era, that might not be continued with 2.0. So, what is related to the umbral era you should really experience now.

    From Here: http://www.bluegartr.com/threads/107...and-Sage-Sundi
    (2)

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