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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by bobbygunz View Post
    Current Thanalan is much more original and interesting.
    .....ROFL

    ok please stop, you have to be trolling.

    *Steps outside Uldah*
    *Looks at the Landscape*

    I have no successfully seen ALL of Thanalan as its no different from the moment you step outside the door of Uldah.

    Please show me these "Interesting" places, unless you think HIGH RES ROCK TEXTURE is uber..

    Here is how badly XIV is copy-pasted

    (4)
    Last edited by viion; 06-06-2012 at 09:53 PM.

  2. #2
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    someplace
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    810
    Quote Originally Posted by viion View Post
    .....ROFL

    ok please stop, you have to be trolling.

    *Steps outside Uldah*
    *Looks at the Landscape*

    I have no successfully seen ALL of Thanalan as its no different from the moment you step outside the door of Uldah.

    Please show me these "Interesting" places, unless you think HIGH RES ROCK TEXTURE is uber..

    Here is how badly XIV is copy-pasted

    Well obviously everyone's familiar with those images, and also the copy-pastedness of large segments of land in FFXIV, but it's certainly not a problem which is ever visible in screenshots. However, those badly normal-mapped ground textures and lack of aliasing is a problem which is visible even in screenshots.

    And anyway, within each large segment in FFXIV you have to admit there is still variety. Thanalan is not a homogenous area, even though people like to say it is. It's pretty popular to say such things, but it's not actually correct. Thanalan is copy-pasted, but not ostensibly within an individual area. There is diversity in Thanalan, it's perhaps just spread out too far and also repeated on a large scale.

    Someone mentioned that they counted 5 individual trees or something in a screenshot for 2.0. So it's not as if everything is unique in 2.0 either. There will always be repeated assets, things used over and over. Same thing is true for version 1.0, it's just that the landscapes are bigger, and their size makes them feel repetitive and boring. If for example, Thanalan was smaller and had no copy pasted chunks, what would the problem be?

    All the maps in FFXIV at the moment are lcopy pasted, and it's a problem, but it's not as bad as everyone says. It's not a problem to the extent that everything about FFXIV's maps at the moment are bad. It's a large scale problem, but on a small scale (e.g., in your immediate surroundings) it's not, and the game still looks good.

    From the screenshots for FFXIV 2.0, the reverse seems to be the the case. The issue is no longer copy paste, but lower quality graphics.

    I guess I was just expected best of both worlds.

    And nobody has to keep mentioning that those are probably on standard settings, they probably are, or atleast I'd like to believe so.

    Edit: And I don't mind the new crystals, I think they look nice and refreshing.
    Hopefully. If high settings fixes the bad textures and suchlike, I definitely wouldn't complain anymore.
    (1)
    Last edited by bobbygunz; 06-06-2012 at 10:59 PM.


  3. #3
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by bobbygunz View Post
    Well obviously everyone's familiar with those images, and also the copy-pastedness of large segments of land in FFXIV, but it's certainly not a problem which is ever visible in screenshots. However, those badly normal-mapped ground textures and lack of aliasing is a problem which is visible even in screenshots.

    And anyway, within each large segment in FFXIV you have to admit there is still variety. Thanalan is not a homogenous area, even though people like to say it is. It's pretty popular to say such things, but it's not actually correct. Thanalan is copy-pasted, but not ostensibly within an individual area. There is diversity in Thanalan, it's perhaps just spread out too far and also repeated on a large scale.

    Someone mentioned that they counted 5 individual trees or something in a screenshot for 2.0. So it's not as if everything is unique in 2.0 either. There will always be repeated assets, things used over and over. Same thing is true for version 1.0, it's just that the landscapes are bigger, and their size makes them feel repetitive and boring. If for example, Thanalan was smaller and had no copy pasted chunks, what would the problem be?

    All the maps in FFXIV at the moment are lcopy pasted, and it's a problem, but it's not as bad as everyone says. It's not a problem to the extent that everything about FFXIV's maps at the moment are bad. It's a large scale problem, but on a small scale (e.g., in your immediate surroundings) it's not, and the game still looks good.

    From the screenshots for FFXIV 2.0, the reverse seems to be the the case. The issue is no longer copy paste, but lower quality graphics.

    I guess I was just expected best of both worlds.



    Hopefully. If high settings fixes the bad textures and suchlike, I definitely wouldn't complain anymore.
    You're still here? Seriously if you want to talk about this can't you make a new topic about it. I'd rather see something interesting rather then some person spazzing out over every single pixel and polygon of a game that looks amazing. I can guess you didn't grow up in the 90's since you clearly have no appreciation for the art behind said graphics.

    1988:


    1991:


    1995:


    1997:


    1999:


    2001:


    2004:


    2006:




    2009:


    2011:


    FF14:


    ---------
    So yea, you prolly didn't go up during a time when graphics were still maturing so the above's a little lesson as to why we are happy with what we see and why we see it as amazing graphics. We don't need to be wowed by the HD graphics, to us HD is nothing more then something that makes a game look nicer but does it do anything to improve the actual gameplay? But fine if you still want to argue your point just do it on another topic.

    ---
    Also how cute Bobby, is that your real character or are you just to afraid to use your real character. It's such an adorable idea that you happen to have 3 classes at 6 so when people check your ID and class levels it says 666.
    (3)
    Last edited by Airget; 06-06-2012 at 11:28 PM.

  4. #4
    Player

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    Quote Originally Posted by Airget View Post
    So yea, you prolly didn't go up during a time when graphics were still maturing so the above's a little lesson as to why we are happy with what we see and why we see it as amazing graphics. We don't need to be wowed by the HD graphics, to us HD is nothing more then something that makes a game look nicer but does it do anything to improve the actual gameplay? But fine if you still want to argue your point just do it on another topic.
    Sorry, I forgot I was supposed to somehow comment on gameplay from a screenshot.
    (0)


  5. #5
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Airget View Post
    -snip-
    I love you.
    (0)