Blue mage is the only remaining fun caster, and as such I would like to see a level cap increase. For the new spells it would be nice to see more weird/niche things rather than just another 220 potency with fall off. Maybe a spell with fall up, that does 40% on the first target and 100% on the splash, could be fun in dungeons if things are unfreezeable/undeathable. Saintly beam was also a fun addition, but it’d be nice to see more relevant undead enemies to get a bit more use for it. I’d be interested if something dark flavour that gets bonus damage against sin eaters would be worth adding, it would make sense and be good for the blu80 content and amdapor city hard too maybe. The issue with new spells is the potency creep in the morbol fights.