I'm loving the new Island Sanctuary System as much as everyone else but here's a couple tweaks I'd like to see:
  • The option to exclude Minions set free to roam on the Island from being chosen for Minion Roulette. I use Minion Roulette very often (I have it macro'd with my Mount Roulette and Teleport buttons) and I noticed that if a Minion is summoned through the Roulette it recalls them from my Island Sanctuary map. If possible, I'd appreciate an option to have them excluded from the Roulette selection list.
  • A UI indicator for when a building has finished construction and is waiting for you toi click the sign and "complete" the construction (like an "!" or something over the sign). It's easy to miss when my landmarks are finished building and waiting for completion in order to receive the Island EXP, as I didn't think I had a reason to click the sign for a while after I first built my windmill.
  • An indication of what Island Sanctuary Rank is required to start an unlock quest. In places like Eureka, talking to a quest NPC will have an extra message with something like "Return at rank 23 for the next stage of the quest". I'd like something like that for the quests on the Island that unlock the expanded areas/pastures, etc. Right now the NPC just says he needs some equipment that I don't have access to, but there's no indicator of when I will have access to it.

Any other UI tweaks/suggestions from others that have spent more time than me on Island Time?