Hi there!
In light of the current and previous Extremes, movement has become increasingly more important as the expansion goes on. However, on BLM, one of our instant casts spells Thunder (1/3), shouldn’t actually be used for movements except for very few circumstances.
I’m admittedly not a long time BLM player, only for the last tier or so, but one of the things that always annoyed me was that each Thunder (1/3) overwrote the previous, thereby often requiring people to cut their own DPS in oder to keep uptime.
A change I would like to see is to have the Thunder (1/3) debuff able to stack to 60 seconds, just like the RPR debuff can. This change would allow BLM players to have a little bit more freedom to use Thunder (1/3) for movement, but not too much, it would allow Thunder to stay up for just a few more seconds each interval.
This seems to me to be an impactful QoL change to BLM, giving us just the tiniest bit more movement without massive changes.
Thank you for reading,
Fran Gralvarek