Quote Originally Posted by Tabmow View Post
wow how short was this patch? i was enjoying the update and couldnt believe it ended so soon.
?? What exactly you're comparing 6.2 with?

The MSQ took around 4 hours (and that was with insta queues for the dungeon and trial), reading the dialogue at a normal pace and not skipping cutscenes.

Raid story, I didn't time it, but together with the fights and the waiting times, it certainly took around the same amount of time as any other raid patch storylines.

The Island feature, while understanding that is not for everyone's taste, is a huge time sink

Savages start next week, and if you're into that, progging is another huge time sink for the average player

There are more CC ranks and rewards to be earned

And in about 2 months we are supposed to get 6.25 which will bring Relic Weapons, Tribal quests and Criterion dungeons, which by themselves can also be time consuming, especially if the Relic weapons are (and certainly will) be gated behind grinding some stuff. Criterion dungeons have the base version with storyline replayability and the harder versions for progging time sinks.

I honestly think this patch got more than the average amount of content.