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  1. #1
    Player
    krisatriya's Avatar
    Join Date
    Aug 2022
    Posts
    10
    Character
    Ohlbon Mcknight
    World
    Alexander
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by eagledorf View Post
    So if you look at the current Ex trial as one example (of many), every other tank can ignore the stack tank buster by invulning both. Paladin is the only tank that can't cheese mechanics with invuln, it's PLD that's unique more so than WAR. This carries across every encounter to some degree or the other since 6.0 dropped. Dragonsong Ultimate PLD is there only job that can't invuln in DRK Thordan and have it back for Cauterize, Pandemonium savage PLD is the only job that only gets one invuln for a buster in every turn, etc.

    I do agree with you the real problem is the other invuls and Holmgang are also broken. IMO you should have to actually do mechanics and invuln should be for emergencies, not Holmgang every second tank mechanic. If you want tanks to actually have things to do, Holmgang should be about 5 minutes and Hallowed stay at around 7. I doubt SE will fix that though, so the only way remaining to balance the tanks is reduce Hallowed to around 5 minutes so it can cheese everything too.

    Regarding adjusting no. 3, with enough potency increase it really doesn't break anything, it just means you always use 2 attonement instead of 3-2. It also means PLD players can finally aim for zero skill speed since it doesn't work on the whole casting combo (I guess an alternative for that is to make skill speed actually work on PLD like somebody else suggested). There are other adjustments that could be done instead, the casting phase could be reduced, this has the advantage of BoV fitting inside shorter party buffs like Battle Litany so in that sense it's a better option than cutting Sword Oath.

    PLD definitely doesn't have the most flexible rotation at all, any loss of uptime or missed skill is devastating because the rotation is so rigid you'll miss the next party buff burst window unless you just drop skills from the rotation to press FoF exactly on time.
    This is my problem playing PLD too, one missed skill and the train wreck.


    This isn't your simple 1-2-3-1-2-4-5-5-5-1-2-3-caster burst stuff rinse-and-repeat stuff. Compared to other jobs this is rocket-science level.

    exactly this is a rocket science, to much variation and all that will wrecked with single missed skill. Its like taking a math test with gun in your head, one wrong and you are F!
    (2)

  2. #2
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Exactly, it's hilarious somebody could think having a chart for the exact order of buttons you need to push for every encounter and a skill speed number for every ping means Paladin is 'flexible'.


    Meanwhile, DRK and WAR don't even have boards on the Balance for discussion at all because as long as you can faceroll once a minute it doesn't matter what you do. I guess technically if you have a stroke you could accidentally overcap resources or something...
    (6)
    Last edited by eagledorf; 08-27-2022 at 12:48 PM.

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