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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Dreadz View Post
    As Monte said, that led to BLM being buffed into oblivion before being slightly nerfed again. It's obvious no one on the PvP team actually plays PvP if they're buffing/nerfing jobs based on winrates. Literally nothing about SCH or AST warranted those nerfs, but since they had less but better players than WHM, CBU3 deemed it necessary to nerf them and buff WHM.

    They're absolute jokers that are completely disconnected from the game mode and seem to base all their decisions around personal preference (BLM) or statistics they take at face value. Hell, it took them four months to make it so DRG couldn't be bind, heavy or half-sleep during their LB, shit like that should've been fixed before launch or on the first patch. Can't forget PLDs still running around abusing cover on Onsal either.
    BLM needed buffs badly. Did they over do it? A little. Was it broken? Not really, but it got nerfs immediately after.

    AST is extremely strong, the nerfs were justified.

    Balance is a tough act. There's always going to be over buffing and over nerfing. WAR seemed broken at first as well and that led to bloodwhetting getting nerfed which made the job basically a free kill and thus they rebuffed it back to 100%. Every pvp game goes through this stuff and balance will never be perfect.
    (1)

  2. #2
    Player
    Dreadz's Avatar
    Join Date
    Jul 2022
    Posts
    80
    Character
    Anri Khatayin
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ransu View Post
    BLM needed buffs badly. Did they over do it? A little. Was it broken? Not really, but it got nerfs immediately after.

    AST is extremely strong, the nerfs were justified.

    Balance is a tough act. There's always going to be over buffing and over nerfing. WAR seemed broken at first as well and that led to bloodwhetting getting nerfed which made the job basically a free kill and thus they rebuffed it back to 100%. Every pvp game goes through this stuff and balance will never be perfect.
    Never said BLM didn't need buffs early on, but the buffs it did get were ridiculous, meanwhile DNC is still the same, the favouritism couldn't be more obvious. The only AST nerfs that were justified was the removal of the aoe heavy and bind from Gravity, there was no reason to mess with it's cards arbitrarily.

    Even after the nerfs I was still seeing WAR more than any other tank by a mile, with PLD in a close second. Balance is tough, I'll not deny that, but the rate which they put out adjustments is embarrassingly slow and there "reasoning" behind buffs and nerfs are nonsensical. Seriously, their only justification for nerfing SCH was it's winrate, what a goddamn joke. Buffing popular jobs because they naturally had a lower winrate and nerfing unpopular jobs because they had fewer, but better players on average.

    The maps are poorly designed, CC is handled terribly, the servers suck and winrates dictate balance, the PvP team is a pathetic joke.
    (3)