With all the talk of a rework on the horizon for 7.0, what would people think of Dragoon becoming the 'red mage' of the melee classes?

A hybrid Melee/Ranged job that executes jumps in and out of melee range while executing a melee and ranged rotation.

A basic 1, 2, 3 Combo

A continuation combo that ends in a backflip out of melee range and activates the secondary ranged combo (Overwriting the melee combo buttons)

A ranged 1, 2, 3 combo that Throws the spear and activates Life of the Dragon at the end.

Life of the Dragon burst window, where you can Stardiver every GCD and weave other jumps in-between each cast, stacking a buff each time a dive is landed. (Think enshroud for reaper)

End of burst window, Stardiver Becomes Ahk Morn, summoning an effigy of Nidhogg to expend all stacks in a bursty AOE channel.

Geirskogal, Nastrond and Wyrmwind Thrust replace the standard AOE combo during life of the dragon

Dragonsight changed to 5% damage for all party members
Lance charge flat out removed
Battle Litany remains as it is now.

Thoughts?

Dragoon is pretty boring as it is, and i feel like the use of a spear as a melee only weapon is a huge waste of potential.