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Thread: Balance updates

  1. #11
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nikoto View Post
    You need to focus down people who are already wounded or are being attacked by your party.

    I main dragoon and it is fine where it is, it's likely the most balanced job in PvP. It doesn't need more tools or any sort of CC at all.
    In a meta where every other DPS job has some form of it, it feels just a little shit having people just walk away from my damage when every other job can lock their target down. And it being the most balanced in THIS meta leaves it on the weak side. I mean monks are whining about having to use all their resources to be able to 100-0 someone with no counterplay, like what the fuck is this.
    (1)

  2. #12
    Player
    WK74648's Avatar
    Join Date
    Jan 2019
    Posts
    44
    Character
    White Knightt
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Black Mages are the most annoying and frustrating to play against right now for me as a drg. High damage, ultimate gives them instant damage and mobility, and two forms of cc between stuns and sleep. Even their burst aoe ability gives them a shield.
    (1)

  3. #13
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by WK74648 View Post
    Black Mages are the most annoying and frustrating to play against right now for me as a drg. High damage, ultimate gives them instant damage and mobility, and two forms of cc between stuns and sleep. Even their burst aoe ability gives them a shield.
    Hahaha black mage is totally fine and balanced :^ ) No need for a retuning of any kind nope. Giving them 6 free spells with absolute mobility is perfectly fine on the LB, alongside two hard CC spells.
    (1)

  4. #14
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Karasio View Post
    In a meta where every other DPS job has some form of it, it feels just a little shit having people just walk away from my damage when every other job can lock their target down. And it being the most balanced in THIS meta leaves it on the weak side. I mean monks are whining about having to use all their resources to be able to 100-0 someone with no counterplay, like what the fuck is this.
    yeah ok

    it needs no changes
    (0)

  5. #15
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by MonteCristo View Post
    Everything is well balanced currently and win rate data is a direct correlation to that. Translation: Do better

    - General population in pvp forums
    god i hate the 'git gud' community..
    (0)

  6. #16
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Nikoto View Post
    yeah ok

    it needs no changes
    nah it needs changes, i wanna roll up and catch somebody unaware and slap the Mc-ribs out of their body BY MYSELF like i used to be able to, im tired of these people literally getting away from me just because of DR
    (0)

  7. #17
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nikoto View Post
    yeah ok

    it needs no changes
    Comparatively speaking it kinda does. Without any tools to lock anyone down you'd be lucky to get even a ranged player down to half HP in a 1v1 situation. That's before you get CC'd and they walk away from your damage :^)

    Quote Originally Posted by Towa-Musa View Post
    nah it needs changes, i wanna roll up and catch somebody unaware and slap the Mc-ribs out of their body BY MYSELF like i used to be able to, im tired of these people literally getting away from me just because of DR
    I'd like to actually pose a threat like monks and dragoons and ninjas without needing the whole squad lol
    (0)

  8. #18
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Karasio View Post
    Comparatively speaking it kinda does. Without any tools to lock anyone down you'd be lucky to get even a ranged player down to half HP in a 1v1 situation. That's before you get CC'd and they walk away from your damage :^)
    Well, this is the difference between me and you.

    I don't need CC.
    (0)

  9. #19
    Player
    Jessica_VS's Avatar
    Join Date
    Jul 2021
    Posts
    91
    Character
    Alystaziel Nightmoon
    World
    Marilith
    Main Class
    Black Mage Lv 90
    I've only played a paladin last season and this one, so my perceptions of balance are likely inaccurate. I feel like the paladin swings from feeling like a game-winning element to having no impact whatsoever. Oftentimes I wonder if I am doing something obviously wrong, because I'll have a game in which I feel unbeatable, followed by one in which I am an annoying gnat buzzing around the crystal and unable to do much more than act as a nuisance.

    I fret whenever I see enemy summoners and machinists. For whatever reason, their appearance on the enemy team spells doom for my team.
    (0)

  10. #20
    Player
    WK74648's Avatar
    Join Date
    Jan 2019
    Posts
    44
    Character
    White Knightt
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jessica_VS View Post
    I've only played a paladin last season and this one, so my perceptions of balance are likely inaccurate. I feel like the paladin swings from feeling like a game-winning element to having no impact whatsoever. Oftentimes I wonder if I am doing something obviously wrong, because I'll have a game in which I feel unbeatable, followed by one in which I am an annoying gnat buzzing around the crystal and unable to do much more than act as a nuisance.

    I fret whenever I see enemy summoners and machinists. For whatever reason, their appearance on the enemy team spells doom for my team.
    One of the worst feelings is knowing that you played your best and and no matter how well you do, theres nothing that can be done to win the game. Whether its performance vs comp. I had a game yesterday where I went 4-1-6 with 122k damage as a dragoon. Top damage and the next 5 positions in damage were the other team. We lost and it was annoying due to my win streak being snapped. It doesn't happen just in this game but in any other team game comp like overwatch or any MOBA.
    (1)

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