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Thread: Balance updates

  1. #21
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    369
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by WK74648 View Post
    One of the worst feelings is knowing that you played your best and and no matter how well you do, theres nothing that can be done to win the game. Whether its performance vs comp. I had a game yesterday where I went 4-1-6 with 122k damage as a dragoon. Top damage and the next 5 positions in damage were the other team. We lost and it was annoying due to my win streak being snapped. It doesn't happen just in this game but in any other team game comp like overwatch or any MOBA.
    Gotta love when your win streak is broken and then a loss streak starts with no possible win path

    11:09AM
    WHM (me) 255K damage
    SCH 379K
    BLM 79.5K
    WAR 70.8K
    DRG 78.2K

    11:23AM
    WHM (me) 136.6K
    MNK 149.4K
    BLM 51.6K
    NIN 141.17K
    MCH 205K

    11:30AM
    WHM (me) 340.8K
    GNB 432K
    PLD 165.8K
    MNK 76.7K
    RPR 210.4K
    (2)

  2. #22
    Player
    Latarma's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    166
    Character
    Latarma Asura
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Karasio View Post
    I feel your pain. I main dragoon and it sucks having literally no way to lock anyone down and them just literally walking away from my damage
    this every job in has some from fo ss/stun/ draw in but dragoon. fine don't want to give me cc of my i w ant all my jumps and wyrm win thrust its own ability not tired to my escape move thanks. get some real PVP balance or remove CCs as a whole
    (0)

  3. #23
    Player
    Dreadz's Avatar
    Join Date
    Jul 2022
    Posts
    80
    Character
    Anri Khatayin
    World
    Adamantoise
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jessica_VS View Post
    I fret whenever I see enemy summoners and machinists. For whatever reason, their appearance on the enemy team spells doom for my team.
    Because ranged jobs are poorly balanced in conjunction with the terrible map design. They can burst you down on top of CC'ing you, but to get to them you have to go past their entire team, who will most likely bite a chunk out of your HP and cause you to burn your one purify before you even get to the range.

    Then if you get to them they can just CC you and run away, guard halfway through your burst, use their mit/shield ability or just spam heals. God forbid you're going after a MCH, because even if you do have resilience up you'll still get knocked back from the shotgun. Guard won't be of much help either thanks to drill.

    The problem with ranged jobs really starts rearing it's ugly head when you're fighting on the crystal, nothing is more annoying than being silenced, stunned, deep-freezed, bind, half-sleep or heavy when you're already dealing with melee jobs CC.
    It also doesn't help that you can just be deleted by MCH's LB or hit with the unavoidable damage from SMN's LB unless you're lucky.

    I'll not ignore the fact that too many players have a serious case of tunnel vision though. The amount of times I've seen players just completely ignore a range that's standing just a bit of the point while they nuke the enemy team uncontested is too high.

    None of this applies to DNC though, which is why it's probably the worst job in CC.
    (1)

  4. #24
    Player
    Jessica_VS's Avatar
    Join Date
    Jul 2021
    Posts
    91
    Character
    Alystaziel Nightmoon
    World
    Marilith
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by WK74648 View Post
    One of the worst feelings is knowing that you played your best and and no matter how well you do, theres nothing that can be done to win the game. Whether its performance vs comp. . . . It doesn't happen just in this game but in any other team game comp like overwatch or any MOBA.
    Absolutely! I only played Overwatch for a while after its release (and only made it to Platinum there too . . . apparently I'm just a platinum player in ever game), but it was the same story. The main difference I feel is that in Overwatch I could more easily judge whether I had done a good job personally. For example, I only ever played healers in Overwatch, and it became easy to tell if the problem was me (not enough healing, dying stupidly, etc.) or my teammates. The first issue was fixable since that's in my direct control; the other, not so much.

    I feel like another thing that made Overwatch easier to understand was the voice chat. After I endured the standard "omg you're a girl!" reaction (no worries, I'm used to it), I found voice chat to be helpful for getting everyone on the same page. Even less skilled players could learn and improve by following a shot caller's directions, or come to me for healing, etc. Since there is no voice chat here in FFXIV's PvP, it's a massive challenge for anyone to know what to do and get on the same page.

    Likewise, I felt it was easy to tell in WoW's PvP (battlegrounds, arena, etc.) if the problem was me or my teammates.

    For whatever reason, I have a hard time telling currently if the problem is me or my teammates. I've tried to narrow it down by repeating my same strategy across dozens of matches, but haven't discovered a method with the paladin to improve my win rate consistently or increase my team's chances to win.


    Quote Originally Posted by Dreadz View Post
    Because ranged jobs are poorly balanced in conjunction with the terrible map design. They can burst you down on top of CC'ing you, but to get to them you have to go past their entire team, who will most likely bite a chunk out of your HP and cause you to burn your one purify before you even get to the range.
    Oh yes. I can reach the ranged easily as a paladin, but actually doing enough damage to kill them is another thing entirely. Unless I'm backed up by a DPS or two, I have zero chance of taking them out unless they are totally out of healing and already low on health.
    (0)
    Last edited by Jessica_VS; 08-30-2022 at 04:52 AM.

  5. #25
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Latarma View Post
    this every job in has some from fo ss/stun/ draw in but dragoon. fine don't want to give me cc of my i w ant all my jumps and wyrm win thrust its own ability not tired to my escape move thanks. get some real PVP balance or remove CCs as a whole
    Removing crowd control effects as a whole is probably not the best idea either but it for sure should be GUTTED out of most DPS jobs' kits. There's just way too much. And yes having wyrmwind separate from elusive jump would also be neat lmao

    Quote Originally Posted by Nikoto View Post
    Well, this is the difference between me and you.

    I don't need CC.
    Cool go suck yourself off in the corner or something. You're adding nothing of value lmao
    (0)

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